[comp.sys.amiga.games] Pirates! hanging

kherron@ms.uky.edu (Kenneth Herron) (03/07/91)

Hardware:  A1000, Rejuvinator, 1 meg chip, 2.5 megs fast, 1 comspec SCSI 
controller with 2 Seagates attached.

A friend of mine was here the other day showing me Pirates.  We 
originally played it off the floppies he brought with him (copies of
the originals which he keeps at home) and later loaded it onto my hard
drive (it's now gone, so no piracy flames please).  No matter what
we did, the same thing kept happening:

When cruising around the Carribean, and once during a ship battle, the
game would lock up.  The Amiga overall kept running; we were able to
switch back to the workbench screen and launch other programs.  It
wasn't a memory problem either, the program just stopped dead.

I suspect it was related to some encounter we were supposed to have;
At one point we saved the game and sailed out of the harbor <crash>,
rebooted, restored the game, and sailed out of the harbor <crash>, 
rebooted, restored the game, and sailed in a different direction
<no crash for several minutes>.

I normally run dmouse, FaccII, and Clock as part of my startup-sequence,
so all were running during the crashes.  Eventually we killed dmouse and
the clock before running the game, but it still crashed.  If doubt FaccII 
is the problem since we ran it off the hard drive most of the time.

It's a great game, and I especially like the facts that it runs from a
hard drive and doesn't take over the system, but I'm not going to buy
it if it won't run on my A1000.

Anyone else seen this?  Anyone have any ideas?  We didn't blow the
copy protection check, and that only seems to happen when you start
a new character anyway.
-- 
Kenneth Herron                                            kherron@ms.uky.edu
University of Kentucky                                        (606) 257-2975
Department of Mathematics 
                                "Never trust gimmicky gadgets" -- the Doctor

v125lqbx@ubvmsd.cc.buffalo.edu (Brian T McColpin) (03/08/91)

In article <kherron.668300855@s.ms.uky.edu>, kherron@ms.uky.edu (Kenneth Herron) writes...
> [description of game lock-up deleted]
>

Did anyone else misunderstand that subject line?  I was thinking that
there was some aspect of being captured by that cowardly pirate hunter,
Major Orgonez, that my friends and I hadn't encountered yet...  :-)