[comp.sys.amiga.games] Wizardry IV

iknight@irncastl.UUCP (Harry Banker) (03/08/91)

  Ok, this game is slightly addicting eh?  I am WELL progressed in the Games,
using a party of 2 fighters, a ninja, a priest, a thief, and a magic user,
(everyone atleast 12th level) but I am at an impass.  I have made it to that
mountain named after a large-type person, and even found the Pyramid-Temple...
my problem is, I can't decipher what was written by the dwarven engineers to
open the draw bridge.  Does anyone have the proper sequence to open these?  As
far as I can tell, I have finished every part of this stage of the game, save
crossing the draw-bridge.  (I found one of the gem eyes, rescued a
dead-wizards spirit...) but I CAN'T cross the draw-bridge.  I know this is
going to end up being a spoiler, so I have no qualms about being emailed the
answer...

----------------------------------------------------------------------------
Iron Knight (Harry Banker)                           ///   Amiga...
!tronsbox.xei.com!irncastl!iknight                  ///   There is NO
Iron Castle BBS (201)822-0527                      ///    Substitute!
12/24/48/9600 v.32/.42/.42bis/MNP              \\\///
C-Net Amiga v1.92r                              \XX/

uzun@pnet01.cts.com (Roger Uzun) (03/09/91)

[]
If you are at the drawbridge controls, where you used the mystery
oil to open the thing, I can tell you, you are LESS THAN 1/2 finished
with the game.  You still have to go across to 4 or 5 islands and make
your way through the temple of RAMM and a couple of forests before that.

I finished the game, but I have the order of button pushing at home, for
teh dwarven drawbridge.  I recall one of the things needs to be pressed
twice, a total of 6 presses.  I will post the order when I find
it in my notes at home, you are nowhere near the end, however, you
are less than 1/2 way through.

-Roger

UUCP: {hplabs!hp-sdd ucsd nosc}!crash!pnet01!uzun
ARPA: crash!pnet01!uzun@nosc.mil
INET: uzun@pnet01.cts.com

fhwri%CONNCOLL.BITNET@yalevm.ycc.yale.edu (03/09/91)

>
>
>   Ok, this game is slightly addicting eh?  I am WELL progressed in the Games,
> using a party of 2 fighters, a ninja, a priest, a thief, and a magic user,
> (everyone atleast 12th level) but I am at an impass.  I have made it to that
> mountain named after a large-type person, and even found the Pyramid-Temple...
> my problem is, I can't decipher what was written by the dwarven engineers to
> open the draw bridge.  Does anyone have the proper sequence to open these?  As
> far as I can tell, I have finished every part of this stage of the game, save
> crossing the draw-bridge.  (I found one of the gem eyes, rescued a
> dead-wizards spirit...) but I CAN'T cross the draw-bridge.  I know this is
> going to end up being a spoiler, so I have no qualms about being emailed the
> answer...
>
> ----------------------------------------------------------------------------
> Iron Knight (Harry Banker)                           ///   Amiga...
> !tronsbox.xei.com!irncastl!iknight                  ///   There is NO
> Iron Castle BBS (201)822-0527                      ///    Substitute!
> 12/24/48/9600 v.32/.42/.42bis/MNP              \\\///
> C-Net Amiga v1.92r                              \XX/
>

Uh, I think you're talking about MIGHT & MAGIC II...you definitely are NOT
talking about WIZARDRY IV....(;-)

                                                --Rick Wrigley
                                                fhwri@conncoll.bitnet
                                ~~~second-hand smoke is THEFT~~~