[comp.sys.amiga.games] Minesweeper

dac@prolix.pub.uu.oz.au (Andrew Clayton) (04/05/91)

At work, we recently got hold of the Windows 3 entertainment pack. 

[Yes, yes, I've got an Amiga, I'm not lost, or intent on inciting riot!]

One of the mind numbingly silly programs is called 'Minesweeper', and I like
it a whole heap [much better to play that, than wrap my mind around Windows 3
List Box sort routines that insist on using a collating sequence with the '_'
character coming BEFORE the numerics and alphabetics, but I digress...]

Minesweeper is a grid game, and in the grid are a number of 'mines', and your
mission is to find the mines by treading on all the squares that DON'T have
mines under them. You get told [if you don't get blown up] how many mines were
in the eight squares directly linked to yours, and you have to deduce where
the mines are. The first few steps are completely random, after that, you can
play the game using deduction, and its terribly addictive.

I was wondering if it already existed somewhere for the Amiga?

I'm thinking of coding it, but I'm really quite lazy, and if it already
exists, I'd prefer to snaffle a copy, [freeware only! No piracy involved] so
that I don't have to do any thinking about how to code the beast.

Replies via email - I'll summarise here, since, for some daft reason, my
outgoing mail never seems to get back to the sender.

Dac
--
David Andrew Clayton. // _l _  _ dac@prolix.pub.uu.oz.au    *or*|I post.I am.
Canberra, Australia.\X/ (_](_l(_ ccadfa.cc.adfa.oz.au!prolix!dac@munnari.oz

crain@cpsin3.uucp (Steven Crain) (04/06/91)

I have it for my calculator.

Steve

dac@prolix.pub.uu.oz.au (Andrew Clayton) (04/07/91)

In article <1991Apr6.154537.10902@msuinfo.cl.msu.edu>, Steven Crain writes:

> 
> I have it for my calculator.

Send code. :-)

> Steve

Dac
--
David Andrew Clayton. // _l _  _ dac@prolix.pub.uu.oz.au    *or*|I post.I am.
Canberra, Australia.\X/ (_](_l(_ ccadfa.cc.adfa.oz.au!prolix!dac@munnari.oz