[comp.sys.amiga.games] Help running Wiz VI from RAM

amiga@uhccux.uhcc.Hawaii.Edu (Boing) (04/23/91)

Hi, I hope someone out there can help me run (at least partially) Wizardry VI:
Bane of the Cosmic Forge from RAM

The setup: A1000 with A1010 external floppy, 512K chip and 2M fast RAM.

The problem: To be able to copy at least the first disk (BANE_A) to available
RAM to help alleviate some of the frequent and interminably slow disk accesses.
My problem is that after bsically recreating BANE_A: on RAM: (RAD:, vd0:,
whatever... I've tried all three) and assigning whatever was previously 
assigned to BANE_A: to the RAM device, when I try starting the program it 
blanks the screen for a second as if it were beginning, but then returns to
the state from which I try to start it.  This is also the same behaviour I get
when I try to start the program when I boot from a disk other than BANE_A.
Any suggestions as to what I am doing wrong or missing would be greatly
appreciated.

I guess while I am on the subject of improving on Bane, does anyony know how
I could go about loading those cruddy .ega images into a paint program so that
they could be edited (and hopefully improved)?

-baron

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