[comp.sys.amiga.games] xtank

jet@karazm.math.uh.edu (J Eric Townsend) (05/17/91)

In article <1991May16.185224.10505@menudo.uh.edu> honp9@menudo.uh.edu (Jason L. Tibbitts III) writes:
>In article <1991May15.173626.3111@crash.cts.com> uzun@pnet01.cts.com (Roger Uzun) writes:
>>Does C-RObots have graphics?  As I recall the graphics and development/test
>>environment of RobotWar was far far better than C-Robots.

>XTank, which is a much improved, souped up, turbocharged C-Robots has
>graphics, and quite a bit more.  But above and beyond that, the source
>has these funny little IFDEF AMIGA's spread throughout it.  Someone with
>more time than I might want to find the source and take a look at it.

Yeah, there's also a line in the Makefile that says something to the
affect of:
"#-DAMIGA   #this currently does not work"
--
J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2126
Skate(UNIX || Amiga);

phil@adam.adelaide.edu.au (Phil Kernick) (05/17/91)

jet@karazm.math.uh.edu (J Eric Townsend) writes:

All this talk of c-robots and xtank and M.U.L.E. started as a discussion
of emulating code from C64 games, but has degenerated into a:

 "wasn't <game> great on the <computer>, I wish there was an Amiga port"

discussion.  Take it either to csa.advocacy or csa.games.


Please note the followup line.


Phil.


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