jet@karazm.math.uh.edu (J Eric Townsend) (05/17/91)
In article <1991May16.185224.10505@menudo.uh.edu> honp9@menudo.uh.edu (Jason L. Tibbitts III) writes: >In article <1991May15.173626.3111@crash.cts.com> uzun@pnet01.cts.com (Roger Uzun) writes: >>Does C-RObots have graphics? As I recall the graphics and development/test >>environment of RobotWar was far far better than C-Robots. >XTank, which is a much improved, souped up, turbocharged C-Robots has >graphics, and quite a bit more. But above and beyond that, the source >has these funny little IFDEF AMIGA's spread throughout it. Someone with >more time than I might want to find the source and take a look at it. Yeah, there's also a line in the Makefile that says something to the affect of: "#-DAMIGA #this currently does not work" -- J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2126 Skate(UNIX || Amiga);
phil@adam.adelaide.edu.au (Phil Kernick) (05/17/91)
jet@karazm.math.uh.edu (J Eric Townsend) writes: All this talk of c-robots and xtank and M.U.L.E. started as a discussion of emulating code from C64 games, but has degenerated into a: "wasn't <game> great on the <computer>, I wish there was an Amiga port" discussion. Take it either to csa.advocacy or csa.games. Please note the followup line. Phil. -- o| /// Phil Kernick EMail: phil@adam.adelaide.edu.au |o | /// Departmental Engineer Phone: +61 8 228 5914 | o| \\\/// Dept. of Psychology Fax: +61 8 224 0464 |o | \/// University of Adelaide Mail: GPO Box 498 Adelaide SA 5001 |