lord_zar@ucrmath.ucr.edu (wayne wallace) (05/23/91)
Hiya. I have some questions on Ultima 3 for the Amiga. 1. Up to what version of Workbench will it run under? 2. Will it run on an accelerated machine ? (ie 68020/30) 3. Is it copy protected? How? 4. Do you need to use NoFastMem to run it? 5. Do you need to turn CACHE off? 6. And in general, just what will it run on? I have a 2500/20. Wayne
fhwri%CONNCOLL.BITNET@yalevm.ycc.yale.edu (05/23/91)
> > Hiya. I have some questions on Ultima 3 for the Amiga. I bought it, and sold it soon thereafter... > > 1. Up to what version of Workbench will it run under? It ran under 1.2, and, I presume, 1.3. > 2. Will it run on an accelerated machine ? (ie 68020/30) Good question. It was ported by the dreaded Micro Magic, who know (from their work *NOTHING* about the finer points of Amiga programming) > 3. Is it copy protected? How? Boy, is it copy-protected! Being on a single disk, it's copyable by Project D, which is a good thing. ULTIMA III, like all ULTIMAs, is a turn-dependent game, and, if your party gets killed and you want to start over, you can start over all right, but the TURNS ARE NOT RESET TO 0! That means using Project D to make a backup *every* time you save and quit... > 4. Do you need to use NoFastMem to run it? I really don't know; I had 512K when I owned it. > 5. Do you need to turn CACHE off? See answer to #4... > 6. And in general, just what will it run on? I have a 2500/20. See answer to #5... > Wayne > The only ULTIMA that I can recommend for the Amiga is IV. Its disk is also copy protected up the wazoo, but it at least allows creation of a standard AmigaDOS character disk, which can be backed up. ULTIMA V goes back to the &#%%$*! copy-protected disk which saves games to that disk system. I don't know if it resets turns. I do know that the OmniTool of Project D will copy it (at the store where I work, a teenaged kid who had saved for weeks to buy V brought it in. It had developed a disk error the *first* time he tried to save a game. We backed it up (after some experimentation) and warned him to buy Project D and *always* play on a backup. I REALLY wish that Origin would get their act together Amigawise. OMEGA (not the PD adventure, but the cybertank game), also by Micro Magic, broke about every rule of Amiga programming (not HD installable, not multitasking, used the Workbench screen to hide unused bitplanes, etc.), and I simply won't buy from a company that takes the Amiga and the Amiga market so unseriously. --Rick Wrigley fhwri@conncoll.bitnet ~~~WHY are the games I play the most the ones that cost the LEAST?~~~