mmoore@ux.acs.umn.edu (Malcolm Diallo Moore) (06/07/91)
Let's get to the real reason why Psygnosis continues to keep that strangle hold on our disk drives. They're afraid of piracy, so much so that they will lose their honest customers through their crappy copy protection. Awesome (which I returned many many moons ago) refuses to work on my computer because of the copy protection. And everyone knows how bad the drives gronk when loading up the Killing Game Show. And this minor "victory" they call themselves achieving is only put out by this "key disk" thing. Now I ain't a pirate, but I know a few, and they are just like regular car thieves. If they want it, they will have it unless you shoot them. Psygnosis will come up with a new way to strain our drives to death, and some pirate will come along and pull some strings and bam-there goes another copy protection scheme. I say Psygnosis needs to quit fuckin around and get with the program, and start worrying about their HONEST customers, which far outnumber their dishonest ones. Before they go broke over this shit, like. Just my $67 minus $66.98 rebate with no tax. Malcolm "The Capital MD" Moore ----------Amiga: The One and Only. All the Rest Can Get the Bozack.----------- "I ain't never got gaffled like that, I used to do the gaffilin'-- McDonald's was my spot." "Man, what you used to do??" "Jack them motherfuckers for them Nissan Trucks. Right in the drive thru."
tpehrson@javelin.sim.es.com (Tim Clinkenpeel) (06/07/91)
futhermore, all these games with suprotection have been cracked and distributed in the pirate world. a little bird told me. a little parrot, that is. -- /=============================/ "1:1 And, yea, Jesus was not quite dead and did / tpehrson@javelin.sim.es.com / commeth down with a wailing and a gnashing of /=====aka: tim clinkenpeel====/ teeth" _The_Bible_][:_Jesus_Strikes_Back_ / [DISCLAIMER: i take prozac] / WARNING: my messages are offensive to morons
rkushner@sycom.UUCP (Ronald Kushner) (06/07/91)
mmoore@ux.acs.umn.edu (Malcolm Diallo Moore) writes: >Let's get to the real reason why Psygnosis continues to keep that strangle >hold on our disk drives. They're afraid of piracy, so much so that they >will lose their honest customers through their crappy copy protection. Hum, if someone coded the protection, someone can break it out... >Awesome (which I returned many many moons ago) refuses to work on my computer >because of the copy protection. And everyone knows how bad the drives gronk >when loading up the Killing Game Show. And this minor "victory" they call >themselves achieving is only put out by this "key disk" thing. I bought SimCity 1.1, oh geeze, a year ago or so, it had key disk protection on it, thing would bring down my BBS every 2 or 3 loads of the game, I guess because it didn't pass the key disk protection to its liking...My sister recently purchased a graphics disk for it, and it patched itself with manual protection. I love that manual protection, if it fails it doesn't bring down a multi-port system running UUCP and a possiable R/W error on the HD..Why can't others do this? SimCity really multi-tasks well...Have it running now actually...and as a rule, I don't play games...My sister does... I will avoid KeyDisk protection now that I know better...SimCity proved it was bad, and they fixed their mistake... >Now I ain't a pirate, but I know a few, and they are just like regular car >thieves. If they want it, they will have it unless you shoot them. Psygnosis >will come up with a new way to strain our drives to death, and some pirate wil >come along and pull some strings and bam-there goes another copy protection >scheme. Noone has built a better mousetrap yet on copy protection...If someone does, they wll be rich... >I say Psygnosis needs to quit fuckin around and get with the program, and star >worrying about their HONEST customers, which far outnumber their dishonest >ones. Before they go broke over this shit, like. What they need to do is to start direct marketing via BBS's...Then system operators will have an interest in preventing piracy, because it will be their bottom line...This would really flip pirates up side down...Software Companies could make crippled evaluation versions, that people can download to "try before they buy." It would probably drive down costs to the end user, no store front to pay for, direct marketing, lower advertising costs, etc...Let capitalism work for you...If the demo sucks, no one buys the game...I wonder if anyone is interested in trying this in a test market... Ron -- C-UseNet V0.42d Ronald Kushner Life in Hell BBS +1 (313) 939-6666 P.O. Box 353 14400 USR HST V.42 & V.42bis Sterling Heights, MI 48311-0353 Complete Amiga Support UUCP: uunet!umich!vela!sycom!rkushner (We are not satanic, just NUTS!) DISCLAIMER: I say what I mean, and mean what I say.
sbeagle@kennels.actrix.gen.nz (Sleeping Beagle) (06/08/91)
mmoore@ux.acs.umn.edu (Malcolm Diallo Moore) writes: > Let's get to the real reason why Psygnosis continues to keep that strangle > hold on our disk drives. They're afraid of piracy, so much so that they > will lose their honest customers through their crappy copy protection. The funny thing is that their anti-piracy protection just pisses off the real owners - I have seen every Psygnosis game ever written on the pirate circuit. A few months ago I bought Indianapolis 500, and there's some annoying manual protection. Recently I got a pirated copy as well, which didn't have the protection. Guess who got screwed? Sleeping Beagle (aka Thomas Farmer) sbeagle@kennels.actrix.gen.nz Ph. +64-4-796306 (voice) "You ain't nothin' but a Hound Dog." With this much posting, I must be a Post, Post Modern Man.
buffa@yeu.inria.fr (Michel Buffa) (06/10/91)
I'm really fed-up with this endless discussion against Psygnosis. Ok, Psygnosis games have defaults, but OCEAN games, Raibow Arts games, Midscape Games, Mirrorsoft games, almost all company games have copy protection, and Psygnosis is one of the rare company that produces good games like Lemmings. Why do you always flame Psygnosis ? Try US GOLD. They NEVER NEVER NEVER NEVER NEVER NEVER made a good game. They are only investing money on advertising campaign and sell a lot of insulting games. Why don't you flame US GOLD. In the past, I bought Thunder Blade, I bought Forgotten World, and these games were really really bad, not because of the copy protection, they were just very bad. Since then, I played sometimes cracked copies of US gold games and never saw any improvement. Why would I buy one game from them ? If you don't like Psygnosis, don't buy their games, but if you want to flame somebody, there are a lot of worse game company than Psygnosis. I must admit that I LOVED many Psygnosis games, and don't care much with the copy protection if the game is really good. Ok, now, let's flame US GOLD. What bad games from them have you played ? -- ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------
mcgowen@saturn.ucsc.edu (Richard McGowen) (06/11/91)
It would be hard for most of us to post which US Gold games we had played that were awful, because they are also quite forgettable. -- Richard McGowen "Men can't deal with commitment. They're afraid they'll get married and then meet the woman of their dreams at the reception." --Carrie Snow
gblock@csd4.csd.uwm.edu (Gregory R Block) (06/11/91)
Rumor has it that they bought the rights to Sonic the Hedgehog (Genesis). And if they do a bang up job on that, they can rot in hell for the rest of their frail and miserable lives. I can't believe that they make money off of the crap they put out. But Sonic is one of the best games I've seen out in a long time, and if someone like Psygnosis were to do it, it would look great. But knowing that US gold can't program worth their weight in rubber chickens and dildoes, I think that they'll do a bang up job, and applaud themselves for their insight. Does anyone know of a game that is actually GOOD that is done by US Gold? Strider I sucked big time, way too slow. But it's about the only one I've really played... Greg -- All opinions are my own, and not those of my employer. Why? He doesn't know I'm doing this. -Wubba
adrian@cs.hw.ac.uk (Adrian Hurt) (06/12/91)
In article <11715@mirsa.inria.fr> buffa@mirsa.inria.fr writes: > >I'm really fed-up with this endless discussion against Psygnosis. > ... > >Try US GOLD. They NEVER NEVER NEVER NEVER NEVER NEVER made a good game. They >are only investing money on advertising campaign and sell a lot of insulting >games. Why don't you flame US GOLD. The only US Gold game I have is "Their Finest Hour". It is (IMHO) the best game I have bought, the only one I feel is actually worth the price. (You may like it, or you may not. I do.) "Their Finest Hour" has no copy protection, other than a "code wheel". This is basically a form of look-up protection. The discs themselves are totally unprotected. Not only can you make a back-up, the manual advises you to do so. Not only can the game be installed on hard drive, you are given clear instructions on how to do so. Contrast this with the Psygnosis approach. "Keyboard? How quaint!" - M. Scott Adrian Hurt | JANET: adrian@uk.ac.hw.cs UUCP: ..!ukc!cs.hw.ac.uk!adrian | ARPA: adrian@cs.hw.ac.uk
lmbailey@vela.acs.oakland.edu (Laurana Bailey) (06/12/91)
I think the reason that people Flame Psygnosis over companies like US GOLD is because they've given up on US GOLD. No one this side of sainity and/or a reviewer of games for Amiga Whirled ever pays attention to anything US GOLD puts out. (One review at AW liked OUT RUN which was one of the WORST ports I have ever tried to stomache) Psygnosis, on the other hand, puts out some great games. These gripes people have are really small when you think about it, but they are things that hold back Lemmings from being PERFECT. Lemmings is a GREAT game, but it isn't PERFECT. Same with some of their other stuff. When you have something almost perfect you tend to complain more loudly than when you have something thats awful. I really don't understand how US GOLD stays in business with as cruddy of ports as they put out. I want to see more ports by Special F/X. They did ROBOCOP 2 and I was very happy with that. -- /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |Just another lemming... | Yet another Amiga maniac set loose | | | on the world...and you thought things| |lmbailey@vela.acs.oakland.edu | couldn't get any worse. |
witzany@sparc1 (David Witzany) (06/13/91)
adrian@cs.hw.ac.uk (Adrian Hurt) writes: >The only US Gold game I have is "Their Finest Hour". It is (IMHO) the best >game I have bought, the only one I feel is actually worth the price. (You >may like it, or you may not. I do.) "Their Finest Hour" is by LucasFilm, not US Gold. -- Dave Witzany (witzany@sparc1.isgs.uiuc.edu)
logan@netxcom.netx.com (Jim Logan) (06/13/91)
In article <11715@mirsa.inria.fr> buffa@mirsa.inria.fr writes:
# I'm really fed-up with this endless discussion against Psygnosis. Ok,
# Psygnosis games have defaults, but OCEAN games, Raibow Arts games, Midscape
# Games, Mirrorsoft games, almost all company games have copy protection, and
# Psygnosis is one of the rare company that produces good games like Lemmings.
# Why do you always flame Psygnosis ?
I don't hear anyone recommending those games, so I wouldn't buy
them anyway. When I hear, "Lemmings is the most awesome game
I've ever seen!", and I go out and buy the game and then find out
I have to run it from floppy, that bothers me!
Some other bad-game manufacturers don't bother me at all. Their
games are cruddy and I am not even interested. On the other hand
I haven't seen a bad Psygnosis game yet (with the exception of
playability in SoB II).
The company that I don't have ANY problem with is Accolade. I
own Star Control, it's an awesome game, and it runs from my hard
drive. I wouldn't hesitate to pick up one of their games because
I have not had a bad experience with them. I WOULD hesitate to
buy another Psygnosis game, despite the awesome graphics and
sound, because I cannot use their games on my hard drive.
-Jim
--
Jim Logan Home: logan@gimlet.cntv.va.us
Consultant Work: logan@netx.com
Net Express, Inc. Phone: (703) 749-2269
alfalfa@milton.u.washington.edu (Corey Lawson) (06/14/91)
US Gold probably stays in business because most of their market is probably people under the age of, say, 16. No, maybe 12. People who don't think much about things such as real usability, etc. If they can play it and show it off to their friends, then the game is "good". -corey lawson (Oh...I sort of used to be like that, but then I got a credit card)
buffa@yeu.inria.fr (Michel Buffa) (06/14/91)
In article <12980@uwm.edu>, gblock@csd4.csd.uwm.edu (Gregory R Block) writes: > Rumor has it that they bought the rights to Sonic the Hedgehog > (Genesis). And if they do a bang up job on that, they can rot in hell > for the rest of their frail and miserable lives. I can't believe that > they make money off of the crap they put out. But Sonic is one of the > best games I've seen out in a long time, and if someone like Psygnosis > were to do it, it would look great. Maybe I'm wrong, but I read that people from PROBE SOFTWARE (very bad company that works for US GOLD) are doing the port. This would mean another bad US GOLD game. I'm dreaming about a port od Sonic... by Psygnosis, with the original playability please ! But knowing that US gold can't > program worth their weight in rubber chickens and dildoes, I think > that they'll do a bang up job, and applaud themselves for their > insight. I'm not expecting anything good from them. They made so many bad games. > Does anyone know of a game that is actually GOOD that is done by US > Gold? Strider I sucked big time, way too slow. But it's about the > only one I've really played... I loved Strider in the arcades, and was really disappoionted when I tried their Amiga port (by Tiertex, another bad company that works for Us Gold). The only game I found playable is Shadow Dancers. But its graphics, sound effects, presentation, everything is ugly. The best game from Us Gold is not a good game, just an average game !!!!!!!!! -- ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------
brett@visix.com (Brett Bourbin) (06/15/91)
In article <3209@odin.cs.hw.ac.uk>, adrian@cs.hw.ac.uk (Adrian Hurt) writes: > In article <11715@mirsa.inria.fr> buffa@mirsa.inria.fr writes: > > > >I'm really fed-up with this endless discussion against Psygnosis. > > ... > > > >Try US GOLD. They NEVER NEVER NEVER NEVER NEVER NEVER made a good game. They > >are only investing money on advertising campaign and sell a lot of insulting > >games. Why don't you flame US GOLD. > > The only US Gold game I have is "Their Finest Hour". It is (IMHO) the best > game I have bought, the only one I feel is actually worth the price. (You > may like it, or you may not. I do.) Actually, THEIR FINEST HOUR was developed by Lucasfilms and distributed by US Gold in the UK. Lucasfilms puts a lot into gameplay and development. I know that US Gold produces products themselves also, but can not comment on these titles. > Adrian Hurt | JANET: adrian@uk.ac.hw.cs -- __ Brett Bourbin \ / /(_ /\/ 11440 Commerce Park Drive ..!uunet!visix!brett \/ / __)/ /\ Reston, Virginia 22091 brett@visix.com Software Inc (703) 758-2733
buffa@flottante.inria.fr (Michel Buffa) (06/17/91)
In article <3209@odin.cs.hw.ac.uk>, adrian@cs.hw.ac.uk (Adrian Hurt) writes: > The only US Gold game I have is "Their Finest Hour". It is (IMHO) the best > game I have bought, the only one I feel is actually worth the price. (You > may like it, or you may not. I do.) Their Finest Hour is a game by Lucasfilm Games, which is an excellent company. Maybe US GOLD is the distributor of this game, but they haven't been involved in this game creation at all. It is a 100% LucasFilm game. US GOLD is also the distributor of Raibow Arts in some countries. That doesn't mean that they make good games, but all the games they bought the rights for are bad, at least the ones I tried like Strider, Rotox... The only one I liked is Shadow Dancers, but it is just average" good playability but ugly graphics and sounds. -- ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------