pdubois@monsoon.Berkeley.EDU (Paul DuBois) (05/06/90)
Some spoilers may follow... How do I get a light (for the tree, or for the cave, or maybe to just make the forest better). The "cypheric help" wasn't very helpful. Sure, the ground is green, but where do I get red & blue (and how is that supposed to help?) And how much of the included story is really necessary? Is it there just for protection or does it actually include relevant material that you need to win (in other words, do I have to sift through it for useful stuff). Thanks for any help. .sig was lost in combat
pdubois@monsoon.Berkeley.EDU (Paul DuBois) (05/08/90)
spoilers might follow again: Another problem with Pawn's odd parser... How am I supposed to do anything in the paper wall room? I've dutifully tied myself to the hook (which is a pretty interesting feat, considering that the game only allows an object to be attached to one other thing -- rope can be tied to a hook or to the player but not both. Or at least not very easily :P ) and while it does prevent me from leaving the room by any normal exits i.e. it seems to function as a restraint, when I crawl/step/move through the paper wall I fall down a huge shaft and die. How do I get this *@#$ game to know that I want to climb down? It doesn't recognize down as an exit. Aiigh! Again, thanks for any help. I hope to solve this thing soon, so I can get back to studying for finals :) .sig lost in a maze