jholland@uvicctr.UVic.CA.UUCP (jholland) (05/27/90)
If you want hints on how to play Dark Castle, find the April 1987 issue of MacUser. In it, the article 'To Topple the Throne' by Linda Joan Kaplan contains an almost complete tour through Dark Castle, including screen shots and instructions for getting through Trouble, FireBall, Shield and Black Knight. Here's one hint from the article that I use all the time: 'Although most players begin by attempting to complete Trouble and Fireball, through extensive trial and error (mostly error), I've discovered a better sequence. There's a devious way to determine the location of Fireball 1 during each game. After doing this, you begin play in Shield 1. At the start, always choose key 1 or key 2. If you have entered Fireball 1, you can immediately exit by walking left, returning to the Main Hall without having effected your score. If you entered Trouble 1, you can COMMAND-Q, stop and restart. At this point (the very beginning of a game) you lose nothing if you opt to restart. Repeat this process until you find Fireball 1. Then, remembering the location of Fireball 1, obtain the shield, by completing the four Shields. This will put you in the best possible shape to begin the Fireball sequence. By the end of Fireball 4 you will have obtained the fireball, and can attempt the Black Knight. Don't worry about missing Trouble. You'll end up there when you have accidents in other rooms.' Regarding a secret level, this article refers to a secret fourth level which can only be reached by completing the advanced level. 'It has never been played and never been tested.'