[comp.sys.mac.games] Need Beyond Zork Hints

dwright@sif.claremont.edu (Dr. Banana) (06/27/90)

In article <13930.267f94d5@uwav1.u.washington.edu>, 
				spellbinder@uwav1.u.washington.edu writes...
> 
>Does anyone out there know any hints for Beyond Zork by Infocom. I've been
>playing the game for a while and have resisted the compulsion to get a hint
>book for it. Here are my questions and if anyone has any hints, please let them
>be somewhat vague, instead of a total giveaway:
> 

You want 'em vague, you got 'em vague:

>   How does one get the helmet?
Do you know where it is?  Have you seen it with your own eyes?  If NOT:
You'll need the hourglass from the Majick Shoppe.  Experiment.

If you HAVE seen it:
 You need to mark its location somehow, then come back later at a more
convenient time.

> 
>   What does one do with the mirror?
> 
Keep the mirror-solution safe.  You will find a use for it eventually.

>   How do you get a caterpillar for the X-mas trees?
Caterpillars don't stay that way very long;  if only there was a way to turn
back time...

> 
>Blair Zajac                    Zajac@phast.phys.washington.edu
>Physics Dept.
>University of Washington


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Dan Wright          DWRIGHT@SIF	         Consider it disclaimed.
Harvey Mudd College, Claremont, CA
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