[comp.sys.mac.games] ARGGH: getting to hate Sky Shadow!!

kevin@kosman.UUCP (Kevin O'Gorman) (09/03/90)

It was bad enough that Sky Shadow had this habit of crashing when
advancing to the next zone.  Bad enough that after a certain point the
best strategy seemed to be to limit oneself to safe (i.e. boring) things.
But it turns out that any score beyond 2,147,483,648 wedges the whole
system.

Yes, that's right, a score of 2^32 (or over 2 x 10^9) is achievable,
or would be if the darned thing were'nt brain-dead.  It doesn't take
anywhere near as long as winning a game of Nethack, for instance.
It does take a high tolerance for boredom -- maybe I shouldn't be
admitting this.

Then, because I wanted to get the score into the list, I restarted the
save file and spent a couple of hours killing off my 900-odd ships one
at a time, being careful not to earn too many points in the process.
I actually posted 2,145,712,010 -- close enough.

Drat this game, anyway!!
-- 
Kevin O'Gorman ( kevin@kosman.UUCP, kevin%kosman.uucp@nrc.com )
voice: 805-984-8042 Vital Computer Systems, 5115 Beachcomber, Oxnard, CA  93035
Non-Disclaimer: my boss is me, and he stands behind everything I say.

paulr@syma.sussex.ac.uk (Paul T Russell) (09/04/90)

From article <1221@kosman.UUCP>, by kevin@kosman.UUCP (Kevin O'Gorman):
> But it turns out that any score beyond 2,147,483,648 wedges the whole
> system.

Could you give me some hints on strategy ? I can't seem to get past
3,500,000. Is this because I'm playing on a IIfx, I wonder ?...

//Paul

-- 
           Paul Russell, Department of Experimental Psychology
         University of Sussex, Falmer, Brighton BN1 9QG, England
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