[comp.sys.mac.games] Copy protection and "Serious" software

v092mgp5@ubvmsd.cc.buffalo.edu (Scott K Wood) (10/31/90)

In article <1990Oct30.025323.25263@wuarchive.wustl.edu>, hp48sx@wuarchive.wustl.edu (HP48SX Archive Maintainer) writes...

[stuff deleted]

>All copy protection can be removed, and also the software producers
>knows that. But if there is some way to stop people from just getting a
>copy from a BBS (Yes, you can do this with MS-DOS commercial games), or
                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

   You can do it with ANY computers software, it's not something that MSDOS
specific.  In fact, since most of Mac's software is uncopy-protected it
makes it muich EASIER to do it on a Mac than on any other machine.  Believe
me, there are BBS's out there that let you download TONS of commercial Mac
software.

[more stuff deleted]

>I only see a real pirate problem in the area of games. Much of the other
>software is used by serious users. This is also one of the reasons why
>there isn't very much serious software for the Amiga. It is a games
>machine, and then there is only a few seriously onlyy users, and thus
>more pirates.

     I know many Amiga users that would STRONGLY disagree with you (of course).
True, the Amiga doesn't have the caliber of BUSINESS software that the Mac has,
but that's not what it was designed for.  What the Amiga lacks in business
software it makes up very well in the VIDEO (MULTIMEDIA for you apple people)
area.  The Mac has nowhere near the amount of VIDEO software available for it
and the machine just wasn't designed for it.  True, stuff is starting to 
come out, but at a premium price.  Only a "few" serious Amiiga users eh?
Why is then that MANY local cable stations are using the Amiga for VIDEO
rather than the MAC?  Aren't they serious users? After all, they are using the
machine for what it was designed for.
     I will agree that piracy is a major concern in the Amiga area, and yes
I do attribute that to the fact that the machine is quite capable at producing
high caliber games, but don't think that piracy isn't a problem on any other
machine.  If that were the case, NOTHING would be copy-protected

>Povl
                                              Scott
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