[comp.sys.mac.games] SimEarth & the IIsi..

moyer@vax1.acs.udel.EDU (Eric Moyer) (11/15/90)

  I gots it an it works great on the si. I experienced three crashes that I
could not account for, but the problem seems to have gone away. In general,
it runs quite well and quite fast. B.T.W., are there any other IIsi'ers out
there who waste their computing power on games, like me??

 A word on SimEarth : If you don't own it yet, you're not worth talking to!
           GO GET IT!!!! You'll LOVE it. disclaimer:(probably) 

 Something wierd:
      I had to study for an exam last night so I figured I'd start a world
   from scratch and let it evolve of its own accord. I changed NONE of the
   controls until WELL into the civilization phase, when I boosed medical
   & philosophical interests in the civ. model. What's wierd is that SOMEHERE
   along the line, insects went wild and evolved like crazy. The insects became
   sentient and by the time I first noticed anything (I was studying, remember)
   going on, they had acheived the information age (In something like year
   200 of civilization!) and populated the planet with cities to the tune of
   about 3000 - 4000 MILLION inhabitants. The really wierd thing is, there are
   NO INSECT LIFE FORMS on the planet other than the ones in the cities and
   there are NO CITIES BELOW THE INFORMATION AGE LEVEL. The cities litter the
   landscape covering probably 5-10% of all the ground, yet there is NO
   INSECT LIFE shown on the "life forms" chart. 
      My guess - the game may have flubbed and converted an entire species 
   group into info. age. insect cities.
      I pumped up the science in year 350 and had complete exodus by year 400.
   interesting, eh? If people want to see the world I can post it. Haven't 
   looked at the file size on one of those babies yet, so I've got no
   clue how big they are.



KUDOS TO MAXIS ALL AROUND - One hell of a good, uh, gamish simulation thingy!


   /-------------------------/----- You are a fluke of the universe. ---------/
  /  Eric P. Moyer   ;-o    /         You have no right to be here.          /
 / moyer@brahms.udel.edu   /        Whether you can hear it or not,         /
/-------------------------/--- The universe is laughing behind your back. -/
        

hirai@cs.swarthmore.edu (Eiji Hirai) (11/15/90)

moyer@vax1.udel.edu (Eric Moyer) writes:
> 
>    I pumped up the science in year 350 and had complete exodus by year 400.
>    interesting, eh?

It seems like if you leave the the game alone from the start, you can have a
sentient species evolve and complete Exodus without touching your keyboard
much.

So the challenge of having less omega points is no challenge at all.

The real challenge is to complete Exodus as quickly as you can.  What's the
fastest time frame in which you folks reached Exodus?

Hmm, maybe a highscore for each of the appropriate stages would've been a
good addition to the game.  Each stage could have multiple highscores, with
fastest time, most content folks, most content Gaia, etc as criteria.  Oh
well.

OBstupidity:  One night, I was so brain-dead from playing the game that I
started up Venus and just pummelled the surface with ice meteors, enjoying
the sounds it made.  Then after seeing a planet surface 100% covered with
water, I proceeded to erect volcanoes everywhere.  To make sure that life
didn't evolve, I kept the temperature at lowest possible in the game.  What,
life?  Who cares?  I just wanted to play in my sandbox. :-)

One time, I made the mistake of placing a eucaryote(?) on the surface just
so I could kill it with extreme temperatures and meteors.  Well, after
placing a species, the game will try its best to place others even after
you've killed the first one.  They just spontaneously appear!  Stupid
buggers.  I shouldn't have created life in the first place.  What a bunch of
annoying things, these lifeforms. :-)

So the next time you play in your sandbox, be sure not to sneeze or leave a
little potty.  It might just evolve and take over your sanbox.


-- 
Eiji Hirai @ Mathematics Dept., Swarthmore College, Swarthmore, PA 19081-1397
hirai@cs.swarthmore.edu | hirai@swarthmr.bitnet | uunet!hirai%cs.swarthmore.edu
Copyright 1990 by Eiji Hirai. All Rights Reserved. Permission to reproduce or
quote explicitly denied except on Usenet. I don't speak for Swarthmore College.

ccastcr@prism.gatech.EDU (Russo, Chris A.) (11/15/90)

   It seems as though it might be best to wait for a later version of Sim Earth
to come out.  A few people have reported bugs.  Has everyone noticed something
wrong here and there.  
-- 
Russo, Chris A.
Georgia Institute of Technology, Atlanta Georgia, 30332
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