swood@vela.acs.oakland.edu (Scott Wood) (05/04/90)
no documentations with it. I couldn't make heads or tails of the game. I mean how do you get a camel through the eye of a needle??? Also: I need a good copy program to get some of the unbroken copies of my games (i.e. Sub Battle sim, and Mean Eighteen golf) onto my HD. SWood
nebel@wam.umd.edu (Chris D. Nebel) (05/04/90)
In article <945@vela.acs.oakland.edu> swood@vela.acs.oakland.edu (Scott Wood) writes: >no documentations with it. I couldn't make heads or tails of the game. I mean >how do you get a camel through the eye of a needle??? I think Humpback is just an elaborate red herring, i.e., there's no way to win. I don't know for sure, though. Chris Nebel nebel@wam.umd.edu
jpulliam@silver.ucs.indiana.edu (Jacqueline Pulliam) (05/05/90)
>no documentations with it. I couldn't make heads or tails of the game. I mean >how do you get a camel through the eye of a needle??? > Gotcha is, I think, the correct response. Obviously, you didn't bear with it as long as I did...after about 20 minutes of trying, you'll get an interesting note from the designer. Have fun! :-)
thalen@reed.UUCP (Thalen, son of chaos) (05/05/90)
In article <...etc...> Scott Wood writes: >I just recently ftp'd the game humpback from stanford, and there were >no documentations with it. I couldn't make heads or tails of the game. I mean >how do you get a camel through the eye of a needle??? Joke. It's a joke. It is easier for a camel to pass through the eye of a needle than for a rich man to go to heaven. Get it? Joke. (Sheesh.) > Also: I need a good copy program to get some of the unbroken >copies of my games (i.e. Sub Battle sim, and Mean Eighteen golf) onto my HD. > SWood I can personally recommend Copy II Mac (actually copy II hard drive). A great thing to have, as long as it doesn't tempt you into illegal copies... Thalen, a Font of Wisdom
cp26+@andrew.cmu.edu (Christopher Thomas Parker) (05/07/90)
Please, also remember: Humpback was released, I believe, on the April issue of the disk magazine UpTime. That's April, people. Like April Fool's? Humpback is in the same vein that that "IBM's making a $1000 Mac clone that has 24 bit color, an internal modem, hard drive, and 100% compatibility" joke that either MacUser or MacWorld ran in >their< April issues. ============================================================================ | | | | | Chris Parker | cp26@andrew.cmu.edu | "Look! It's a witty comment!" | | | | | ============================================================================
wln@cunixb.cc.columbia.edu (William L Nussbaum) (05/07/90)
>That's April, people. Like April Fool's? > >Humpback is in the same vein that that "IBM's making a $1000 Mac clone >that has 24 bit color, an internal modem, hard drive, and 100% >compatibility" joke that either MacUser or MacWorld ran in >their< April >issues. > Chris Parker | cp26@andrew.cmu.edu | "Look! It's a witty comment!" | ...of course, then there's that AppleTree rumor that MacUser ran in their May issue that seems like it was an April joke.... | William illiam Lee Nussbaum, Jr. | >> InterNet: wln@cunixb.cc.columbia.edu | >> CompuServe: 72401.3554 (@compuserve.com) | <attach usual non-representation disclaimer>
dlinder@eagle.wesleyan.edu (10/23/90)
Could someone tell me what is the point and how to play Humpback (apparently you have to shove a camel through the eye of a needle!)?
wscott@ecn.purdue.edu (Wayne H Scott) (10/23/90)
In article <1990Oct22.123036.34733@eagle.wesleyan.edu> dlinder@eagle.wesleyan.edu writes: >Could someone tell me what is the point and how to play Humpback (apparently >you have to shove a camel through the eye of a needle!)? The person who wrote humpback was tring to see how dumb people could be! Try playing with it for more than a 1/2 hour. It start giving messages. -- _______________________________________________________________________________ Wayne Scott | INTERNET: wscott@ecn.purdue.edu Electrical Engineering | BITNET: wscott%ecn.purdue.edu@purccvm Purdue University | UUCP: {purdue, pur-ee}!ecn.purdue.edu!wscott
ta-dw30@cunixa.cc.columbia.edu (David Worenklein) (10/24/90)
In article <1990Oct22.234748.6425@ecn.purdue.edu> wscott@ecn.purdue.edu (Wayne H Scott) writes: >In article <1990Oct22.123036.34733@eagle.wesleyan.edu> dlinder@eagle.wesleyan.edu writes: >>Could someone tell me what is the point and how to play Humpback (apparently >>you have to shove a camel through the eye of a needle!)? > >The person who wrote humpback was tring to see how dumb people could be! >Try playing with it for more than a 1/2 hour. It start giving messages. Ah, the losses one suffers when one is deprived of a classical education. I seem to recall a verse in the book of Matthew (XIX:23) "Amen I say to you, with difficulty will a rich man enter the kingdom of heaven. And further I say to you, it is easier for a camel to pass through the eye of a needle, than for a rich man to enter the kingdom of heaven." What Jesus was trying to say, in my opinion, is that it is very difficult for a rich man to enter the kingdom of heaven; for a camel to pass through the eye of a needle is not an easy task -- and THAT is the point of the game. As for how to play, it does not really matter. == David Worenklein == PS I seem to recall seeing the exact same discussion last year. =============================================================[] Columbia University's Jewish Theatre Ensemble [] proudly presents [] [] H E L L O D O L L Y ! [] [] November 15th, 17th and 18th at 8pm [] Altschul Auditorium (School of International Affairs) [] Tickets $4 w/ CUID $6 w/o CUID Patron seats $10 [] For more info call Carolyn 427-6833 or Marc 853-7945 [] =============================================================[] \ "Always look on the bright side of life." \ \ -Monty Python's Life of Brian \ \-----------------------------------------------------\
jacobw@phoenix.Princeton.EDU (Jacob S Weinstein) (02/20/91)
Does anyone out there know if the public domain game "Humpback", featuring a camel and a needle, actually has a point? (No pun intended.) After playing around with it for a while, I assumed it was a very clever gag, but I recently read something that leads me to think one can actually play it. Can anyone out there tell me if I'm being duped? -Jacob
ali@cunixf.cc.columbia.edu (Ali Lemer) (02/20/91)
In article <6408@idunno.Princeton.EDU> jacobw@phoenix.Princeton.EDU (Jacob S Weinstein) writes: > > Does anyone out there know if the public domain game "Humpback", >featuring a camel and a needle, actually has a point? (No pun intended.) >After playing around with it for a while, I assumed it was a very clever >gag, but I recently read something that leads me to think one can >actually play it. Can anyone out there tell me if I'm being duped? > -Jacob After attempting it a few times, I think there honestly is no point. I believe it was almost an exercise in application design for some lonely hacker or something...it's a cute idea, though. -- Ali. Ali Lemer | "You're not a tramp. You're a stripper. Columbia University | That's a career." -- Sam Beckett, ali@cunixf.cc.columbia.edu | QUANTUM LEAP
kraljev@ccu.umanitoba.ca (Gabriel Michael Kraljevic) (02/22/91)
"It is easier for a camel to pass through the eye of a needle than for a rich man to enter heaven." (paraphrased from the Bible). We had a fun time trying to find out what the program was supposed to do until someone mentioned this phrase. I agree, it's a neat, but pointless, program Gabe Kraljevic Computer Services.
fmidgley@bathe.Princeton.EDU (Frank Murray Midgley) (02/22/91)
If you look at the last line of the docs for Humpback, there are some Cairo or Mobile characters( I forget which). If you translate these, it says something like,"Ancient Persian proverb says, one cannot fit a camel through the eye of a needle." Finding this saved me a _lot_ of wasted time. -- /-----------------------------------------------------------------------------\ | fmidgley@phoenix.princeton.edu | This space left blank due to a lack | | | | | "Your fault -- core dumped." | of imagination. So sue me. | \-----------------------------------------------------------------------------/
jacobw@phoenix.Princeton.EDU (Jacob S Weinstein) (02/22/91)
In article <1991Feb21.185155.24067@ccu.umanitoba.ca> kraljev@ccu.umanitoba.ca (Gabriel Michael Kraljevic) writes: >"It is easier for a camel to pass through the eye of a needle than for a >rich man to enter heaven." (paraphrased from the Bible). > >We had a fun time trying to find out what the program was supposed to do until >someone mentioned this phrase. I agree, it's a neat, but pointless, program Well, I knew that it was a clever play on the old phrase... Nine years of going to an Episcopal school taught me that! What I read about Humpback was something like: "This is a frustrating game, until you figure it out." Now I see that might just mean "... until you figure out that it's just a joke." I dunno. Either way, I feel stupid. If there is a point, and I'm assuming it's a joke, I'm being stupid, and if there isn't a point, abnd I'm wasting bandwith with this, I'm being stupid. I think I'll shut up now. -Jacob Weinstein
peter@viewlogic.COM (Peter Colby) (02/22/91)
In article <1991Feb20.014545.8283@cunixf.cc.columbia.edu>, ali@cunixf.cc.columbia.edu (Ali Lemer) writes: |> In article <6408@idunno.Princeton.EDU> jacobw@phoenix.Princeton.EDU (Jacob S Weinstein) writes: |> > |> > Does anyone out there know if the public domain game "Humpback", |> >featuring a camel and a needle, actually has a point? (No pun intended.) |> >After playing around with it for a while, I assumed it was a very clever |> >gag, but I recently read something that leads me to think one can |> >actually play it. Can anyone out there tell me if I'm being duped? |> |> After attempting it a few times, I think there honestly is no point. I |> believe it was almost an exercise in application design for some lonely hacker |> or something...it's a cute idea, though. Actually, there is a very significant point. There is a verse somewhere in the Bible that says (approximately) "It is easier for a camel to get through the eye of a needle than for a rich man to get into heaven." Once upon a time, back in the days of net.sources.mac, there was a huge discussion related to this "game". This discussion gets revisited every once-in-a-while as new Mac users discover these ancient programs. Peter C -- (O)(O)(O)(O)(O)(O)(O)(O)(O) (O)(O)(O)(O)(O)(O)(O)(O)(O) (O) !the doctor is out! (O) (0) peter@viewlogic.com (0) (O)(O)(O)(O)(O)(O)(O)(O)(O) (O)(O)(O)(O)(O)(O)(O)(O)(O)
bkuo@girtab.usc.edu (Benjamin Kuo) (02/23/91)
Hmm. If you think Humback is dated, I have a few 400K disks with things which weren't even complete: Obmar, Buzz Buzz; strange things like Wizard's Fire, forty versions of Missle Command (Mac Command/etc); original versions of Amazing, Banzai, and even an original disk of "The Quest" 400K and copy- protected to death. To think, no one even thought much about digitized sound or offscreen bitmaps back then... :-) Benjamin Kuo