[comp.sys.mac.games] Wizardry...

markr@gagme.chi.il.us (Mark Rodenkirch) (12/28/90)

There was finally some interest stirred up in Wizardry lately...
...and I have some questions.

After winning the game 2 or 3 years ago, I dusted off my Wizardry disk
and started anew. (Luckily the version works on a iicx).

I never new of the tricks mentioned by some people and had to test them out.
First, the replication of an item.  I tried and it works, but it only seems
to work on certain levels or for certain level characters.

Are there any more neat tricks?

Does anyone have a map to the maze on level 1?  Once on my way back from
the elevator I took a turn too soon.  Lo and behold I enter a room with
something on the floor.  Before I am able to move a magician pops out of
nowhere, says some magic words and POOF! I am back to the castle.  Are there
other interesting things like this in the maze?

What are the keys used for?

What is the statuette of the frog used for?

What the the most unique items in the game that are useful? (i.e. armor, weapons, etc.)


-- 
Mark G. Rodenkirch                       markr@gagme.chi.il.us

'...mathematical proofs, like diamonds, are hard as well as clear, and will be
touched with nothing but strict reasoning.'       -John Locke

tel@adimail.UUCP (Terry Monks) (01/10/91)

Werdna comes back in "THe return of Werdna," which I believe is only
available on Apple ][s. If you want it for the Mac, call Sir-tech and
maybe they`ll pay me to do the port. [Can you say, "fat chance?"]
Anyway, the numebr is 315-393-6633. It may be available for the
<gasp> PC, but I don't think so.

In the return of Werdna, you play Werdna. the story is you were
quietly minding your own business, having a chat with a Vampire
Lord or two, when you were attacked for no reason by an unknown
group of adventurers. YOu lose conciousness and wake, naked in a
four by four room with no doors, somewhere deep in a castle. You
have to get out using temporary help from baddies that you can summon,
but you encounter more groups of goddy-goody adventurers on the 
way. [BY the way, these groups were developed from actual groups
sent in by users of the other Wizardry games.] SOunds like fun, but
I was never able to finish it on my old slow Apple ][ with many
disk swaps required.

-- 
Terry Monks        Automata Design Inc    (703) 472-9400

sag@thor (Stephen Gillett) (02/01/91)

I've just bought "Wizardy" at CanCon.

The adventure included is

	"The Proving Grounds : Lair of the Mad Overlord"

The Questions :

	What other adventures are available ?

	Where can I get them ?

	Can you write your own ?

	Does anyone have one they want to sell ?
		(I'm in Oz, but I'll pay for shipping)

Thanx
	Saggy.

-- 
+---------------------------------------+------------------------------+
|            Stephen Gillett            |     sag@thor.dbsm.oz.au      |
|        Leprechaun/C Programmer        | sag%dbsm.oz.au@munnari.oz.au |
|    Dominguez Barry Samuel Montagu     |    Voice +61-2-258-2559      |

dmoon@phoenix.Princeton.EDU (Doksu Moon) (03/24/91)

I've just started to play Wizardry myself and I desperately need clues, hints,
etc.  Can someone guide me to an anonymous ftp site where I could download
hints or clues?

Thanks you in advance.

dmoon@phoenix.princeton.edu

rembo@unisoft.UUCP (Tony Rems) (04/17/91)

Sender: 
Reply-To: rembo@unisoft.UUCP (Tony Rems)
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Organization: UniSoft Corporation -- UNIX R Us.
Keywords: wizardry

This question has probably been answered before, sorry, but
I just discovered this group.  I finished the first Wizardry
game for the Mac a coupla years ago, and I really like it.
I know that there are verisons for the Mac of Wiz I-V or
something like that, are any these available for the Mac 
yet??  If so, anyone know where I could get them?  Thanks
in advance.  I'd appreciate e-mail.  

-Tony