robg@Apple.COM (Rob Griffiths) (05/15/91)
Well, after installing System 7 months ago at work, I finally decided to install it on my home (read game and relaxation) machine tonight. Of course, I wasn't sure what the outcome would be. I had no idea how compatible my game library was. So, for virtue of all you out there that are considering an upgrade, here's how my library performed: Completely compatible: SimCity Supreme, SimEarth, Tetris Color, Vette!, Nicklaus Golf, Stratego, Shanghai v2.0, Hardball 2, AFT 2.0, Three in Three, Mini Golf, OIDS, Diamonds, Armor Alley, and Glypha II 0.9. I tested each of these for a few minutes, and they all seemed perfectly normal. I did not play a complete game in each (in fact, I'm not sure I've >ever< done that!). Somewhat compatible: Sargon IV. It works, but it's not too happy about it. The background gets disturbed, and it seems to refresh a fair amount. But it runs. Not compatible: Dragon's Lair. All appears to work fine, but I just can't get past the enter-code box. Yes, I bought the program, and have the kill-your-vision burgundy number sheet. It just hangs in this box ... solution: restart via the reset switch :-(. Not compatible: Tracon 1.5. It runs, but the fonts and other screen graphics are distorted beyond readability. Guess I'll have to upgrade to Tracon // Mac (that // is a 2, for some reason...). Rec.Aviation had a recent announcement of availability, and claimed System 7 compatibility. For the record, the testing machine is a Macintosh IIcx, 13" color monitor, standard 8-bit (256 color) video card, 8MB ram, 80MB hard disk. I tested under a basic System 7 - I have not yet installed some of my old inits and cdevs, but I don't forsee any problems. I hope this answers some questions concerning possible compatibility problems in the all-important entertainment market! -rob. Standard disclaimer: This is not from Apple! It's from ME! Your results may vary depending on the system, the weather, and the current odds on horse number four in the sixth race at Belmont. -- /---------------------------------------------------------------------------\ | R. Griffiths | "Those who make peaceful resolution impossible | | Apple Computer, Inc. | will make violent revolution inevitable" JFK | |----------------------| | | PP-ASEL(Glider soon) | "Of course you realize this means war!" Bugs Bunny | \---------------------------------------------------------------------------/
2fmlcalls@kuhub.cc.ukans.edu (05/16/91)
In article <28546@uflorida.cis.ufl.EDU>, dth@reef.cis.ufl.edu (David Hightower) writes: > In article <52897@apple.Apple.COM> robg@Apple.COM (Rob Griffiths) writes: >> >>Completely compatible: SimCity Supreme, SimEarth, Tetris Color, >> Vette!, Nicklaus Golf, Stratego, Shanghai v2.0, Hardball 2, >> AFT 2.0, Three in Three, Mini Golf, OIDS, Diamonds, Armor Alley, >> and Glypha II 0.9. I tested each of these for a few minutes, >> and they all seemed perfectly normal. I did not play a complete >> game in each (in fact, I'm not sure I've >ever< done that!). > > Solarian II 1.04 works as well....but OIDS is NOT 100% compatible. I I'll append Seahaven Towers and Color Risk in the completely compatible list. I've run them under the Beta for a month - sans hitch. john calhoun
s902255@minyos.xx.rmit.oz.au (Andrew Vanderstock) (05/16/91)
2fmlcalls@kuhub.cc.ukans.edu writes: >In article <28546@uflorida.cis.ufl.EDU>, dth@reef.cis.ufl.edu (David Hightower) writes: >> In article <52897@apple.Apple.COM> robg@Apple.COM (Rob Griffiths) writes: >>> >>>Completely compatible: SimCity Supreme, SimEarth, Tetris Color, >>> Vette!, Nicklaus Golf, Stratego, Shanghai v2.0, Hardball 2, >>> AFT 2.0, Three in Three, Mini Golf, OIDS, Diamonds, Armor Alley, >>> and Glypha II 0.9. I tested each of these for a few minutes, >>> and they all seemed perfectly normal. I did not play a complete >>> game in each (in fact, I'm not sure I've >ever< done that!). >> >> Solarian II 1.04 works as well....but OIDS is NOT 100% compatible. I >I'll append Seahaven Towers and Color Risk in the completely compatible list. >I've run them under the Beta for a month - sans hitch. Strategic Conquest 2.2 something or another runs pretty well too. It seems faster under 7 than under 6.0.7... Andrew Vanderstock s902255@minyos.xx.rmit.oz.au
dth@reef.cis.ufl.edu (David Hightower) (05/17/91)
Previously I wrote:
>Solarian II 1.04 works as well....but OIDS is NOT 100% compatible. I
OIDS is compatible; the culprit was the new "easy access". It seems
that somehow, during the game the easy access keys were turned on; thus,
pressing the command key was interpreted as activating the mouse button
(or whatever easy access does). Simple fix: delete easy access from
your control panels folder!
Also, the DA version of tetris works fine; the only problem is, you
can't get out of it! As soon as you try to exit, you get a dialog box
"Error or type -192" that you can't get rid of; click "OK, and it goes
away and comes right back. Again, this may be specific to my machine
(IIci, 8MB, 80HD).
Dave
_________________________________________________________________________
Dave Hightower | opinion? I'm allowed to have an opinion?
dth@cis.ufl.edu | well, if I DID have one, it'd be mine, all mine!
--------------------------------------------------------------------------
pejacoby@mmm.serc.3m.com (Paul E. Jacoby) (05/17/91)
In article <28567@uflorida.cis.ufl.EDU> dth@reef.cis.ufl.edu (David Hightower) writes: >Also, the DA version of tetris works fine; the only problem is, you >can't get out of it! As soon as you try to exit, you get a dialog box >"Error or type -192" that you can't get rid of; click "OK, and it goes >away and comes right back. Again, this may be specific to my machine >(IIci, 8MB, 80HD). Dave, My SE/30 (8 meg, 2 x 105HD, 13" color via RasterOps 264/30) runs the Tetris DA just fine. No problems on exit. System 6.0.5. Has anyone tried Vette yet on 7.0? This is one that I might just have to buy--looks too cool :-) -- | Paul E. Jacoby, 3M Company | | | Maplewood, MN 55144-1000 | Parachuting? Why jump out of a | | => pejacoby@3m.com | perfectly good airplane? | | (612) 737-3211 | |
dth@reef.cis.ufl.edu (David Hightower) (05/18/91)
In article <1991May17.132643.6173@mmm.serc.3m.com> pejacoby@mmm.serc.3m.com (Paul E. Jacoby) writes: >In article <28567@uflorida.cis.ufl.EDU> dth@reef.cis.ufl.edu (David Hightower) writes: [Deleted my statement that Tetris DA crashes under 7.0] >Dave, > My SE/30 (8 meg, 2 x 105HD, 13" color via RasterOps 264/30) runs the > Tetris DA just fine. No problems on exit. System 6.0.5. >| Paul E. Jacoby, 3M Company | | >| Maplewood, MN 55144-1000 | Parachuting? Why jump out of a | >| => pejacoby@3m.com | perfectly good airplane? | >| (612) 737-3211 | | Hmm, that's nice.... Except it worked fine for me under 6.0.5 too! I was stating that the Tetris DA crashed under 7.0...... <sigh> Dave _________________________________________________________________________ Dave Hightower | opinion? I'm allowed to have an opinion? dth@cis.ufl.edu | well, if I DID have one, it'd be mine, all mine! --------------------------------------------------------------------------
changwoo@eleazar.dartmouth.edu (Chang P. Woo) (05/18/91)
Vette! works with system 7.0 (both black & white and color versions). On top of it, it has a very slick 8-bit color icon (icl8). However, oddly enough, it doesn't come with 4-bit color icons (icl4). I though it strange since ColorVette only works with 4-bit colors! What is the reason of making 8 bit color icon if the user has to change to 4 bit to play? Chang -- Chang P. Woo Chang.P.Woo@dartmouth.EDU
2fmlcalls@kuhub.cc.ukans.edu (05/18/91)
In article <1991May18.015601.10006@dartvax.dartmouth.edu>, changwoo@eleazar.dartmouth.edu (Chang P. Woo) writes: > However, oddly > enough, it doesn't come with 4-bit color icons (icl4). I though it > strange since ColorVette only works with 4-bit colors! What is the > reason of making 8 bit color icon if the user has to change to 4 bit to > play? > > Chang The word "port" comes to mind. I'm not slamming Vette - I haven't seen it yet. But don't you just love :) how all the ported games seem not to even have icons at all? It's as though there's a programmer out there who is adept at porting IBM==>Mac, but doesn't know how to use ResEdit. Another pet peeve of mine are games where there are all these extraneous files. Falcon comes to mind (although they got an icon on that one). What is it Auto Duel that does that too? And Ancient Art of War. Just griping. john calhoun
stanger@otago.ac.nz (Nigel Stanger) (05/18/91)
In article <1991May17.132643.6173@mmm.serc.3m.com>, pejacoby@mmm.serc.3m.com (Paul E. Jacoby) writes: > In article <28567@uflorida.cis.ufl.EDU> dth@reef.cis.ufl.edu (David Hightower) writes: >>Also, the DA version of tetris works fine; the only problem is, you >>can't get out of it! As soon as you try to exit, you get a dialog box >>"Error or type -192" that you can't get rid of; click "OK, and it goes >>away and comes right back. Again, this may be specific to my machine >>(IIci, 8MB, 80HD). > > Dave, > My SE/30 (8 meg, 2 x 105HD, 13" color via RasterOps 264/30) runs the > Tetris DA just fine. No problems on exit. System 6.0.5. I've had no problem with it on an LC with 10 meg, a 40M HD and 12" RGB monitor, running Syetem 7. > Has anyone tried Vette yet on 7.0? This is one that I might just have > to buy--looks too cool :-) As soon as I saw this, I dropped out into the Finder and called up Vette. Unfortunately, Vette reset the serial port (which I *should* have thought of :-), but I made it back to tell you that yes, indeed, Vette works under 7 (although I didn't play for very long). As far as the game goes, listen to me: buy it! It's worth it. -- See ya Nigel. ---------------------------------------------------------------------- Nigel Stanger, Internet: stanger@otago.ac.nz c/o University of Otago, P.O. Box 56, Phone: +64 3 479-8179 Dunedin, NEW ZEALAND. Fax: +64 3 479-8311 ---------------------------------------------------------------------- "If I had a quote, I'd be wearing it." -- Bob Dylan ----------------------------------------------------------------------
stanger@otago.ac.nz (Nigel Stanger) (05/18/91)
In article <1991May18.015601.10006@dartvax.dartmouth.edu>, changwoo@eleazar.dartmouth.edu (Chang P. Woo) writes: > However, oddly > enough, it doesn't come with 4-bit color icons (icl4). I though it > strange since ColorVette only works with 4-bit colors! What is the > reason of making 8 bit color icon if the user has to change to 4 bit to > play? > > Chang What??!! I don't know where you got this idea from, because I just looked at my copy of Vette with ResEdit, and it most definitely *does* have an icl4 resource! -- See ya Nigel. ---------------------------------------------------------------------- Nigel Stanger, Internet: stanger@otago.ac.nz c/o University of Otago, P.O. Box 56, Phone: +64 3 479-8179 Dunedin, NEW ZEALAND. Fax: +64 3 479-8311 ---------------------------------------------------------------------- "If I had a quote, I'd be wearing it." -- Bob Dylan ----------------------------------------------------------------------
lim@iris.ucdavis.edu (Lloyd Lim) (05/19/91)
In article <1991May18.013558.30892@kuhub.cc.ukans.edu> john calhoun writes: > >The word "port" comes to mind. [...] Another pet peeve of mine are >games where there are all these extraneous files. Falcon comes to mind >(although they got an icon on that one). What is it Auto Duel that does that >too? And Ancient Art of War. >Just griping. Yes, exactly! A game that uses tons of extra files (excluding different scenario or module files) just cries out "Sloppy, lazy programming!" It seems like the programmer is either too dumb to know about the Resource Manager or too lazy to keep their data all together in their own file format. Pool of Radiance is the worst I've ever seen. Even a Mac game like Strategic Conquest has some separate files. Port doesn't have to be a dirty word. Companies should realize that if they spend a little more time porting, they might just sell more copies and make more money. Quality sells. What a concept! +++ Lloyd Lim Internet: lim@iris.eecs.ucdavis.edu America Online: LimUnltd Compuserve: 72647,660 US Mail: 215 Lysle Leach Hall, U.C. Davis, Davis, CA 95616
pejacoby@mmm.serc.3m.com (Paul E. Jacoby) (05/20/91)
In article <28581@uflorida.cis.ufl.EDU> dth@reef.cis.ufl.edu (David Hightower) writes: > [Deleted my statement that Tetris DA crashes under 7.0] > >>Dave, >> My SE/30 (8 meg, 2 x 105HD, 13" color via RasterOps 264/30) runs the >> Tetris DA just fine. No problems on exit. System 6.0.5. > >Except it worked fine for me under 6.0.5 too! I was stating that the >Tetris DA crashed under 7.0...... Ack, phooie. I meant to say that it DOES work for me under System 7.0 on this machine. And under 6.0.5 (one on each drive, I swap back and forth). Sorry about the misstatement. -- | Paul E. Jacoby, 3M Company | | | Maplewood, MN 55144-1000 | Parachuting? Why jump out of a | | => pejacoby@3m.com | perfectly good airplane? | | (612) 737-3211 | |
dave@PRC.Unisys.COM (David Lee Matuszek) (05/21/91)
In article <52897@apple.Apple.COM> robg@Apple.COM (Rob Griffiths) writes: >Completely compatible: SimCity Supreme, SimEarth, Tetris Color, > Vette!, Nicklaus Golf, Stratego, Shanghai v2.0, Hardball 2, > AFT 2.0, Three in Three, Mini Golf, OIDS, Diamonds, Armor Alley, > and Glypha II 0.9. I tested each of these for a few minutes, > and they all seemed perfectly normal. I did not play a complete > game in each (in fact, I'm not sure I've >ever< done that!). > >Somewhat compatible: Sargon IV. It works, but it's not too happy > about it. The background gets disturbed, and it seems to refresh > a fair amount. But it runs. > >Not compatible: Dragon's Lair. All appears to work fine, but I just > can't get past the enter-code box. Yes, I bought the program, and > have the kill-your-vision burgundy number sheet. It just hangs in > this box ... solution: restart via the reset switch :-(. > >Not compatible: Tracon 1.5. It runs, but the fonts and other screen >graphics are distorted beyond readability. Guess I'll have to upgrade >to Tracon // Mac (that // is a 2, for some reason...). Rec.Aviation had >a recent announcement of availability, and claimed System 7 compatibility. And later adds: > OIDS is compatible; the culprit was the new "easy access". It seems ... > Also, the DA version of tetris works fine; the only problem is, you > can't get out of it! ... Rob, thank you very much for this information! I am about to upgrade and have been very concerned about some of these. Everybody else: how about posting your own lists? There are those of us out here who could really use the information! -- Dave Matuszek (dave@prc.unisys.com) I don't speak for my employer. -- ------------------------------------------------------------------------- | When I was young, my family bought a color TV. Our neigbors, who | | were poorer, had only a black-and-white set. They bought a piece of | | cellophane, red on top, yellow in the middle, and blue on the bottom, | | and taped it over their screen, so they could claim that they had a | | color TV, too. | | Now there's Windows 3.0. | -------------------------------------------------------------------------