jfeldhouse@miavx1.acs.muohio.edu (05/24/91)
> It would be a MUCH more exciting game to play against a human opponent. > Which brings up another question (one that I pretty much already know > the answer to): Is there any way to play over the net? The only way I > could conceive of is to do a move, then FTP the whole galaxy to an > opponent and let them do their move, then FTP it back; repeat above... > > Is this possible, or feasible? I'd be interested in trying... > > Dave > _________________________________________________________________________ > Dave Hightower | opinion? I'm allowed to have an opinion? > dth@cis.ufl.edu | well, if I DID have one, it'd be mine, all mine! > -------------------------------------------------------------------------- I have noticed this problem also. Too the point that it makes the game a tedious excersize in computer bashing. I have played against 4 ingenious opponents, where 2 just sat at their home planet, 1 expanded a little, and the other took over nearly half the galaxy and then grew bored. I think that the computer's flaw is that it doesn't understand strip mining. Strip mining is the key to the game, and surviving the initial encounter with the expanding computer player. I discovered the blessings of strip mining, out of desperation one game. I was down to 1 colony world, and very little metal. Luckily I had enough money to wait until the planet was profitable, and it was far enough away from the computer that he wouldn't find me for awhile. I took my last metal, made a colony ship, and went mining. Trying to pick far away planets that wouldn't have been contacted yet. I eventually won because the computer had stopped expanding and hadn't strip mined planets. Thus I out metalled him, even though his tech was ahead of me until the very end. Concerning play over internet... I can imagine there might be a better way than FTPing but I unsure of the exact details yet. Gatorbox tunneling and an appleshare file server? Jim Feldhouse