[comp.sys.mac.games] Spaceward Ho! bug?

palmieri@athena.mit.edu (John H Palmieri) (06/22/91)

  I was just finishing a game against the computer when some strange
things happened: I had gotten to the point where there was one
computer opponent remaining, and it was the one that just sits at its
starting star and never colonizes any other stars.  Just for fun, I
"Compare Players," and find that I am first in everything except
miniaturization (well, okay), and income (!).  Yup, I had an income
around $900 000, and the computer player was making more with only one
planet.
  The sensible thing to do was to attack the planet, so after a little
screwing around, I sent a big fleet there.  The results:
   You were completely destroyed in round 86.  Your best
   ships had weapon strength of 24 and shield strength of
   24; you had 29 of them.  You have 0 left.  [I also had
   14 others, each at at least 21/21.]  Your opponent's best
   ships had weapon strength of 4 and shield strength of
   4; there were 25 of them.  There are 0 left.  [It also had
   1 other ship.]
I didn't understand this at all, so I tried to review the battle
graphically.  I got a picture of one of my ships (24/24) against one
of its (4/4, and the picture looked like it was supposed to); a few
volleys were exchanged, and then I got a "divide by zero error."
Either a cause or effect of this was that now the opponent ship was
labeled (-32767/-32767).
  In case it matters, I was using a Mac SE with System 6.0.7.
				John Palmieri
				palmieri@athena.mit.edu