colonel@gloria.UUCP (Col. G. L. Sicherman) (07/20/85)
["So much for a house style!"]
Another bug is that mille(6) lets you discard safeties. We fixed this one
long ago:
[in move.c]
case M_DISCARD:
if (haspicked(pp)) {
if (pp->hand[Card_no] == C_INIT)
...
else {
Discard = pp->hand[Card_no];
if (issafety(Discard)) {
error("not that one!");
break;
}
pp->hand[Card_no] = C_INIT;
Next = TRUE;
if (Play == PLAYER)
account(Discard);
}
}
else ...
--
Col. G. L. Sicherman
UU: ...{rocksvax|decvax}!sunybcs!colonel
CS: colonel@buffalo-cs
BI: csdsicher@sunyabva