delaneyg@wnre.aecl.ca (Grant Delaney) (07/03/90)
This is the schedule for the A2-Central Summer Conference, to be held July
20-21, 1990, at Avila College, Kansas City, Mo. (Subject to change). For more
information on attending the conference, call A2-Central at 913-469-6502.
Friday Morning
++++++++++++++
9:00
====
Apple IIgs System Software Update
---------------------------------
Wittfield Main Conference Room
50 minutes
Members of Apple's IIgs engineering team bring us up to date with news
since last year's network-aware System 5 release, with its added Resource
Manager and TextEdit tools. Hear about Apple IIgs Toolbox and driver
enhancements, system software directions, as well as product development tips
to ensure ongoing compatibility.
Leaders: Fern Bachman, Jim Merritt, Jim Mensch, Greg Branche
Finding the Road to Fame and Fortune
------------------------------------
Wittfield 508
50 minutes
This session will provide different points of view on the process of
developing and publishing software. The leaders will cover topics such as doing
market research, software and documentation development, and beta testing.
Leaders: Walker Archer, Gary Morrison, D. Proni
Where to go for Apple Technical Information
-------------------------------------------
Borserine 403
25 minutes
A roundup of Apple's Apple II technical material and a roadmap where to
shop. (Jim promises he'll have a few new goodies, so pack blank disks.)
Leader: Jim Luther
Apple II and ProDOS 8 Update
----------------------------
Borserine 403
25 minutes
At least one nice surprise awaits you in this 8-bit system software
update.
Leader: Matt Deatherage
Online Resources for Programmers
--------------------------------
Borserine 424
50 minutes
This will be a panel discussion aimed at helping you make the most of
GEnie, CompuServe, America Online, Bix, and Delphi. Find out how to get the
answer to your most infuriating technical question, how to find beta testers,
and even how to find employment via your phone line.
Leader: Eric Mueller
10:00
=====
Sounds Spectacular! New Apple IIgs Sound Tools
----------------------------------------------
Wittfield Main Conference Room
50 minutes
You won't believe your ears when you hear what you can build with Apple
IIgs sound tools. Nor will you believe the versatility and ease of use of this
new sound software, described by its creator, IIgs Sound Engineer Mark Cecys.
Leader: Mark Cecys
Laser Computer and the Future of Apple II Technology
----------------------------------------------------
Wittfield 508
50 minutes
The Laser 128 continues to expand into new markets. In the 1990s, it will
be more important than ever to make sure your products are "Laser ready." Russ
Gibson, key developer of Laser 128 firmware and of Copy II Plus, will discuss
ways to ensure the compatibility of your application and pitfalls to avoid.
Laser representatives will discuss key parts of their marketing strategy for
their Apple-compatible computers.
Leaders: Larry Barnes, Michael Wagner, Russ Gibson
Dynamo & Pizzazz
----------------
Borserine 403
50 minutes
Two 8-bit development packages: Apple II DTS Engineer Eric Soldan
describes his 8-bit cross development system for Apple II developers. Then Eric
takes off his Apple hat to talk about 8-bit graphics utilities he developed
before joining Apple.
Leader: Eric Soldan
Marketing for Small Developers
------------------------------
Borserine 424
50 minutes
All aspects of software marketing will be covered in this session,
including product planning, marketing channels, venture capital (complete with
names and numbers of venture capital firms), ad preparation, and public
relations.
Leader: Ross Lambert
11:00
=====
Introducing the Apple IIgs Animation Toolkit
--------------------------------------------
Wittfield Main Conference Room
50 minutes
Put bounce into the "G" in IIgs with Apple's new IIgs Animation Toolkit.
IIgs Systems Wizard Jim Mensch shows how to make your Apple IIgs screen blaze
with action.
Leader: Jim Mensch
HyperStudio Stack Authoring
---------------------------
Wittfield 508
50 minutes
Find out how easy it is to create HyperStudio stacks from the ground up.
More than just a "point and click" interface, HyperStudio allows you to write
complex and complete programs within a very short time.
Leader: Roger Wagner
AppleTalk: How to Make the Calls
--------------------------------
Borserine 403
50 minutes
Make sure your application correctly plugs into networks--it's easier than
it sounds. Apple II DTS engineers talk about differences between
"AppleTalk-friendly" and "AppleTalk-aware," and how to create a multi-launch
application.
Leaders: Jim Luther and Dan Strnad
Stalking the Elusive Auxmem
---------------------------
Borserine 424
50 minutes
Don't let Auxmem go to waste when programming the 8-bit Apple II. This
session will show you how to use that valuable real estate both directly and
with built-in routines. Source code will be provided that shows how to load
programs into Auxmem, bank switching, and more.
Leader: Mark Larson
Friday Afternoon
++++++++++++++++
1:30
====
HyperCard IIgs Sneak
--------------------
Wittfield Main Conference Room
50 minutes
Shhh...A special developer preview of Apple's forthcoming color HyperCard
for the Apple IIgs. Take a look (and a listen) at sample stacks. Learn what you
can do with your own stacks. This feature overview touches on printing and
media integration as well.
( * To attend, you must sign a non-disclosure agreement.)
Leaders: Gary Phipps, Eric Schlosser, Darin Acquistapace
2:30
====
HyperTalk IIgs & HyperCard XCMDS
--------------------------------
Wittfield Main Conference Room
50 minutes
An hour not to be missed if you want to custom tailor your HyperCard IIgs
stack beyond "cutting and pasting" existing stacks. Hear how to write scripts
using HyperTalk IIgs and also how to create XCMDS.
( * To attend, you must sign a non-disclosure agreement.)
Leaders: Andy Stadler, John Lawler, Darin Acquistapace
Unleashing the Sound of the Apple IIgs
--------------------------------------
Wittfield 508
50 minutes
Learn how to access the powerful Ensoniq sound chip of the Apple IIgs.
Source code and utilities will be distributed (bring a disk!) so that even
beginners can create music and play sounds using the methods that will be
revealed.
Leaders: Lane Roath, Chris McKinsey, Bill Heineman
Working with the Apple IIgs Finder
----------------------------------
Borserine 403
50 minutes
Apple IIgs Finder experts Lichty and Brady have a lot for you this hour:
icon technical tips, all about the installer and script writing, how to work
with Finder messages, and Universal Access, the Video Keyboard, and
CloseViewGS. Bring your Finder enhancement ideas, please.
Leader: Ron Lichty, Don Brady
Developing with Micol Advanced Basic
------------------------------------
Borserine 424
50 minutes
Find out how to create sophisticated programs that run on both the 8-bit
Apple II and the Apple IIgs. It's quite easy with Micol Advanced BASIC. Also
covered will be tips and techniques designed to help you get the most out of
the premiere compiled BASIC for the Apple II.
Leader: Ron Lewin
3:30
++++
HyperCard IIgs in Depth
-----------------------
Wittfield Main Conference Room
90 minutes
A voyage for the technically adventurous, whose 1.5-hour mission is to
seek out strange new HyperCard IIgs challenges, to boldly go where no one has
gone before. Our IIgs engineering guides then will use HyperMover to
(trans)port a stack between HyperCard worlds, noting stack differences.
( * To attend, you must sign a non-disclosure agreement.)
Leaders: Gary Phipps, Eric Schlosser, Andy Stadler
Becoming Resourceful
--------------------
Wittfield 508
50 minutes
Resources on the IIgs are good for more than just windows and menu bars.
Get the scoop on code resources and more in this workshop.
Leader: Shawn Quick
Sex, Lies, and File Formats
---------------------------
Borserine 403
50 minutes
Apple's Apple II file type keeper and file format guru leads a discuss on
file types, standard formats, file compression, and other "standards" topics
near and dear to the Apple II user's heart.
Leader: Matt Deatherage
UltraMacros Programming for Developers
--------------------------------------
Borserine 424
50 minutes
This session is geared toward the professional developer who wants to
create UltraMacros-based products for sale. Using AppleWorks and UltraMacros
allows you to create "custom" programs without reinventing the wheel everytime.
Leader: Todd Novakofski
4:30
====
Apple IIgs Animation Secrets
----------------------------
Wittfield 508
50 minutes
Learn all the hidden secrets of animation from three of the masters of the
art. Source code and utilities will be included (bring a blank disk) so that
even novice programmers can create stunning animation sequences. Topics covered
will include frame-based animation, screen updates, scrolling, and compiled
shapes.
Leaders: Lane Roath, Chris McKinsey, Bill Heineman
Debugging the 8-bit Apple
-------------------------
Borserine 403
50 minutes
Stop staring at your code with a glazed look in your eyes. Stop
sacrificing productivity and find out how to track down even the most insidious
bug. This session includes a demonstration of the ProDev DDT debugger and a
group discussion on debugging techniques.
Leader: Charles Kelly
Running AppleWorks Routines from UltraMacros
--------------------------------------------
Borserine 424
50 minutes
Claris has made public documentation for AppleWorks that includes entry
points for many of AppleWorks' internal routines. TimeOut UltraMacros provides
a platform from which programmers can run many of these routines. This session
shows you how to do it. Examples will include the use of AppleWorks' nested
filecard menus and horizontal bar menus, which allow a programmer to design
customized functions that a user can select using the familiar AppleWorks
interface. Tips for managing complicated sets of macros will also be shared.
Leader: Bockelman
Friday Evening
++++++++++++++
7:30
====
(Apple)Talkin' 'bout My Generation
----------------------------------
Borserine 432 / Network Lab
110 minutes
Writing "serious" applications isn't the only use for a network. This
session will include all the information needed to create a game that runs over
the network, and other creative networkable programs. Source code will be
included.
Leader: Brian Fitzgerald
Computing in the USSR
---------------------
Borserine 424
50 minutes
This session includes a slide presention on the use of Apple II clones -
the Pravetz 8A - in the Soviet Union. Martin will also include information on
software developer contacts for those programmers wishing to do business in the
Soviet Union.
Leader: Al Martin
8:30
====
Apple IIgs Sound and Animation Question and Answer
--------------------------------------------------
Borserine 432 / Network Lab
on into the night
Do you have specific questions after seeing the earlier sound and
animation sessions? This is the time to get the answers. This late evening
session will be held in the computer lab for hands on explanations and will
lead into the all-night HackFest.
Leaders: Lane Roath, Chris McKinsey, Bill Heineman
Extending the Life of the Apple II
----------------------------------
Borserine 424
50 minutes
This will be a brainstorming session to develop ideas and marketing
programs to extend the life of the Apple II family of personal computers. We
want to look at all types of co-op programs and strategies that might be of
mutual interest to people with a stake in the Apple II family. This session's
leader will be Vidar Jorgensen, who heads the company that produces AppleFest.
Leader: Vidar Jorgensen
Saturday Morning
++++++++++++++++
9:00
====
New Apple II SCSI card
----------------------
Wittfield Main Conference Room
50 minutes
Don't miss seeing Star Wars loading in real time from a hard disk with
Apple's new SCSI card and don't miss hearing about the amazingly simple routine
that runs the demo. Apple SCSI engineer Matt Gulick also talks about unscuzzy
SCSI extended device support and how to do device-specific calls.
Leader: Matt Gulick
HyperStudio XCMDs
-----------------
Wittfield 508
50 minutes
Extending the power of HyperStudio is easy to do using XCMDs. This session
is for advanced programmers and will include all the hints and tips necessary
to make HyperStudio do virtually anything you want it to.
Leaders: Roger Wagner and Ken Kashmarek
8-Bit Development Environments
------------------------------
Borserine 403
50 minutes
The 8-bit Apple II is alive and well, and this session will help you
decide what development environment is best for you. Included will be
information on, or demonstrations of, almost all available 8-bit development
platforms.
Leader: Jerry Kindall
Toast and the Human Interface
-----------------------------
Borserine 424
50 minutes
Screens and paradigms, color, graphics and icon design, fonts, modes,
consistency, response, keyboard commands--the works to create a pleasing
interface for your user.
Leader: Matt Deatherage, Ron Lichty
10:00
=====
CD-ROM and the Apple II
-----------------------
Wittfield Main Conference Room
50 minutes
CD-ROMs and the Apple II? You bet! Get the scoop from the Apple II DTS
Engineer who put ProDOS partitions and Apple II data on Apple's Developer CDs.
Learn the process of creating a CD-ROM, from choosing the best format, to
multiple partitioning, to setting up your data for pressing the CD.
Leader: Llew Roberts
Apple IIgs Programming for the 1990s
------------------------------------
Wittfield 508
50 minutes
Learn about the powerful tools now available for developing Apple II and
Apple IIgs products. You'll save dollars and hours, leaving time for the
breakthrough creativity that wins awards and contracts. This is a technical
survey of tools and utilities such as Macintosh-to-Apple II/Apple IIgs
cross-development languages, prototyping tools, and parallel development aids.
Leader: Tim Swihart
Computing for the Handicapped
-----------------------------
Borserine 403
50 minutes
Making your programs available to the handicapped user can open another
market segment for you. Included in this session are ideas for program
implementation and information on the hardware and software products available
for the handicapped user.
Leader: Marc Farnum-Rendino
Apple IIgs Font Fantasies
-------------------------
Borserine 424
50 minutes
This session will include examples of using fonts on the LaserWriter from
an Apple IIgs and a discussion of font and Font Manager programming, problems
with printing, and enhancements developers would like to see.
Leader: Mark Collins
11:00
=====
Apple IIgs Media Integration
----------------------------
Wittfield Main Conference Room
50 minutes
Learn how to mix video with Apple IIgs graphics and integrate other media
into your application. We'll also reveal the treasures of the Apple II Video
Overlay Card.
Leader: Dan Hitchens, Jim Merritt
Advanced Apple IIgs Debugging
-----------------------------
Wittfield 508
50 minutes
Hear our "Best-Of" bug-busting tips for the Apple IIgs. Then, combine
these tips with what you'll learn about GSBug, GS/OS Snooper, GS/OS Exerciser
and other debugging aids. The most elusive bug doesn't stand a chance!
Leaders: C.K. Haun, Dave Lyons, Eric Soldan
Applesoft With Fangs: Using MD-BASIC
------------------------------------
Borserine 403
50 minutes
Programming in Applesoft has often been an excercise in frustration and
humility. By using MD-BASIC, you get the power that many enhanced BASICs give
you (including a great development environment and structured programming), yet
you still get the Applesoft commands and source code that you're familiar with.
Leader: Morgan Davis
Relational Database Power: Development Systems for DB Master
------------------------------------------------------------
Borserine 424
50 minutes
A high-performance relational DBM for the Apple II? You bet! Included is
information on the relational capabilities of DB Master, its Basic Programmer's
Pak (which lets you access DB Master files from Applesoft), and its Developer's
Pak and Run-Time Program, a custom application development system.
Leader: Barney Stone
Saturday Afternoon
++++++++++++++++++
1:30
====
UltraMacros for the Discriminating Developer
---------------------------------------------
Wittfield Main Conference Room
50 minutes
Brandt says this session will "...expound upon the joys inherent within
controlling AppleWorks 3.0 utilizing the non-random collection of bytes
commonly known as TimeOut UltraMacros. Favoring the virtuoso over the
novitiate, I contemplate focusing on 6502 assembly language extensions to the
rudimentary parlance."
Leader: Randy Brandt
Development Languages and Tools from The Byte Works
---------------------------------------------------
Wittfield 508
50 minutes
Besides discussions on the current and future state of the Orca languages
(including Orca/M, Orca/Pascal, and Orca/C), this session will introduce
DesignMaster, a resource creator and source code generator, and the Learn To
Program series.
Leader: Mike Westerfield
Developing a Large Apple IIgs Application
-----------------------------------------
Borserine 403
50 minutes
Apple IIgs Engineer Andy Stadler knows this topic well, having
successfully co-authored Apple's full-featured, color HyperCard for the Apple
IIgs. Hear what he learned about optimizing high-level code, mixing languages,
segment loading, efficient debugging, and other large application development
tips.
Leader: Andy Stadler
Writing DAs, CDevs, and Inits
-----------------------------
Borserine 424
50 minutes
You have a great idea for a DA, CDev, or Init, but which should it be? See
examples and hear fundamentals you'll need to know for shaping your product.
Leaders: Don Brady, Matt Deatherage, Dave Lyons
2:30
====
Genesys - In The Beginning
--------------------------
Wittfield Main Conference Room
50 minutes
Genesys is a program that allows you to create and edit resource forks.
Source code generation for virtually all Apple IIgs languages is also
supported. Users can also take advantage of Genesys by using it to customize
those applications that use resources.
Leader: Kevin Seidule
Working With The Enemy
----------------------
Wittfield 508
50 minutes
Code portability is the issue here. By creating code that can run on more
than one machine with little (or no) modification, you can expand your market
with little extra effort. Included is a demonstration of a graphics interface
that allows close to 100 per cent portability between Apple II and MS-DOS
machines.
Leaders: John Miller, Walker Archer
Apple IIgs Programming Tips
---------------------------
Borserine 403
50 minutes
From the pool of Apple IIgs Engineering's collective experience comes
these time-saving programming suggestions for Pascal, C, and 816 environments.
Leaders: Jim Merritt, Eric Soldan, Jim Mensch
Creating Apple IIgs Device Drivers
----------------------------------
Borserine 424
50 minutes
You asked for it, and here it is--an hour devoted to writing Apple IIgs
device drivers. Learn about a driver's internal structure, driver calls to be
supported, communication with supervisory drivers, system service calls, and
more.
Leaders: Greg Branche, Matt Gulick, Jim Luther
3:30
====
2-For-1: Parallel Development
-----------------------------
Wittfield Main Conference Room
50 minutes
We'll step you through source code of a single application that runs on
both the Macintosh and the Apple IIgs, highlighting system similarities and
differences. With the tools used in this demo--along with the shell used for
the sample application--you can develop products in parallel for two large
installed bases. Maximize your investment at minimum cost!
Leader: C.K. Haun
How To Turn Your Software Into Cash
-----------------------------------
Wittfield 508
50 minutes
Find out what buyers are looking for and what sellers should know. Two
buyers and two sellers will slug it out in debate style in order to tell you,
the audience, what to do and what to look out for. A question and answer period
will follow.
Leaders: Jay Wilbur, Ross Lambert, Jay Jennings, Eric Mueller
BBS Design and Operation
------------------------
Borserine 403
50 minutes
Everything you ever wanted to know about creating your own Bulletin Board
System (BBS) by the author of the ProLine BBS. Pitfalls, problems, and pathos
of running your own BBS will also be discussed.
Leader: Morgan Davis
Printing and the Apple IIgs
---------------------------
Borserine 424
50 minutes
Apple IIgs printing is a snap with "cut and paste" source code that Apple
II DTS Engineer Eric Soldan has put together for you. Hear also about custom
PostScript. Bring your printing questions!
Leader: Eric Soldan
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