delaneyg@wnre.aecl.ca (Grant Delaney) (07/03/90)
This is the schedule for the A2-Central Summer Conference, to be held July 20-21, 1990, at Avila College, Kansas City, Mo. (Subject to change). For more information on attending the conference, call A2-Central at 913-469-6502. Friday Morning ++++++++++++++ 9:00 ==== Apple IIgs System Software Update --------------------------------- Wittfield Main Conference Room 50 minutes Members of Apple's IIgs engineering team bring us up to date with news since last year's network-aware System 5 release, with its added Resource Manager and TextEdit tools. Hear about Apple IIgs Toolbox and driver enhancements, system software directions, as well as product development tips to ensure ongoing compatibility. Leaders: Fern Bachman, Jim Merritt, Jim Mensch, Greg Branche Finding the Road to Fame and Fortune ------------------------------------ Wittfield 508 50 minutes This session will provide different points of view on the process of developing and publishing software. The leaders will cover topics such as doing market research, software and documentation development, and beta testing. Leaders: Walker Archer, Gary Morrison, D. Proni Where to go for Apple Technical Information ------------------------------------------- Borserine 403 25 minutes A roundup of Apple's Apple II technical material and a roadmap where to shop. (Jim promises he'll have a few new goodies, so pack blank disks.) Leader: Jim Luther Apple II and ProDOS 8 Update ---------------------------- Borserine 403 25 minutes At least one nice surprise awaits you in this 8-bit system software update. Leader: Matt Deatherage Online Resources for Programmers -------------------------------- Borserine 424 50 minutes This will be a panel discussion aimed at helping you make the most of GEnie, CompuServe, America Online, Bix, and Delphi. Find out how to get the answer to your most infuriating technical question, how to find beta testers, and even how to find employment via your phone line. Leader: Eric Mueller 10:00 ===== Sounds Spectacular! New Apple IIgs Sound Tools ---------------------------------------------- Wittfield Main Conference Room 50 minutes You won't believe your ears when you hear what you can build with Apple IIgs sound tools. Nor will you believe the versatility and ease of use of this new sound software, described by its creator, IIgs Sound Engineer Mark Cecys. Leader: Mark Cecys Laser Computer and the Future of Apple II Technology ---------------------------------------------------- Wittfield 508 50 minutes The Laser 128 continues to expand into new markets. In the 1990s, it will be more important than ever to make sure your products are "Laser ready." Russ Gibson, key developer of Laser 128 firmware and of Copy II Plus, will discuss ways to ensure the compatibility of your application and pitfalls to avoid. Laser representatives will discuss key parts of their marketing strategy for their Apple-compatible computers. Leaders: Larry Barnes, Michael Wagner, Russ Gibson Dynamo & Pizzazz ---------------- Borserine 403 50 minutes Two 8-bit development packages: Apple II DTS Engineer Eric Soldan describes his 8-bit cross development system for Apple II developers. Then Eric takes off his Apple hat to talk about 8-bit graphics utilities he developed before joining Apple. Leader: Eric Soldan Marketing for Small Developers ------------------------------ Borserine 424 50 minutes All aspects of software marketing will be covered in this session, including product planning, marketing channels, venture capital (complete with names and numbers of venture capital firms), ad preparation, and public relations. Leader: Ross Lambert 11:00 ===== Introducing the Apple IIgs Animation Toolkit -------------------------------------------- Wittfield Main Conference Room 50 minutes Put bounce into the "G" in IIgs with Apple's new IIgs Animation Toolkit. IIgs Systems Wizard Jim Mensch shows how to make your Apple IIgs screen blaze with action. Leader: Jim Mensch HyperStudio Stack Authoring --------------------------- Wittfield 508 50 minutes Find out how easy it is to create HyperStudio stacks from the ground up. More than just a "point and click" interface, HyperStudio allows you to write complex and complete programs within a very short time. Leader: Roger Wagner AppleTalk: How to Make the Calls -------------------------------- Borserine 403 50 minutes Make sure your application correctly plugs into networks--it's easier than it sounds. Apple II DTS engineers talk about differences between "AppleTalk-friendly" and "AppleTalk-aware," and how to create a multi-launch application. Leaders: Jim Luther and Dan Strnad Stalking the Elusive Auxmem --------------------------- Borserine 424 50 minutes Don't let Auxmem go to waste when programming the 8-bit Apple II. This session will show you how to use that valuable real estate both directly and with built-in routines. Source code will be provided that shows how to load programs into Auxmem, bank switching, and more. Leader: Mark Larson Friday Afternoon ++++++++++++++++ 1:30 ==== HyperCard IIgs Sneak -------------------- Wittfield Main Conference Room 50 minutes Shhh...A special developer preview of Apple's forthcoming color HyperCard for the Apple IIgs. Take a look (and a listen) at sample stacks. Learn what you can do with your own stacks. This feature overview touches on printing and media integration as well. ( * To attend, you must sign a non-disclosure agreement.) Leaders: Gary Phipps, Eric Schlosser, Darin Acquistapace 2:30 ==== HyperTalk IIgs & HyperCard XCMDS -------------------------------- Wittfield Main Conference Room 50 minutes An hour not to be missed if you want to custom tailor your HyperCard IIgs stack beyond "cutting and pasting" existing stacks. Hear how to write scripts using HyperTalk IIgs and also how to create XCMDS. ( * To attend, you must sign a non-disclosure agreement.) Leaders: Andy Stadler, John Lawler, Darin Acquistapace Unleashing the Sound of the Apple IIgs -------------------------------------- Wittfield 508 50 minutes Learn how to access the powerful Ensoniq sound chip of the Apple IIgs. Source code and utilities will be distributed (bring a disk!) so that even beginners can create music and play sounds using the methods that will be revealed. Leaders: Lane Roath, Chris McKinsey, Bill Heineman Working with the Apple IIgs Finder ---------------------------------- Borserine 403 50 minutes Apple IIgs Finder experts Lichty and Brady have a lot for you this hour: icon technical tips, all about the installer and script writing, how to work with Finder messages, and Universal Access, the Video Keyboard, and CloseViewGS. Bring your Finder enhancement ideas, please. Leader: Ron Lichty, Don Brady Developing with Micol Advanced Basic ------------------------------------ Borserine 424 50 minutes Find out how to create sophisticated programs that run on both the 8-bit Apple II and the Apple IIgs. It's quite easy with Micol Advanced BASIC. Also covered will be tips and techniques designed to help you get the most out of the premiere compiled BASIC for the Apple II. Leader: Ron Lewin 3:30 ++++ HyperCard IIgs in Depth ----------------------- Wittfield Main Conference Room 90 minutes A voyage for the technically adventurous, whose 1.5-hour mission is to seek out strange new HyperCard IIgs challenges, to boldly go where no one has gone before. Our IIgs engineering guides then will use HyperMover to (trans)port a stack between HyperCard worlds, noting stack differences. ( * To attend, you must sign a non-disclosure agreement.) Leaders: Gary Phipps, Eric Schlosser, Andy Stadler Becoming Resourceful -------------------- Wittfield 508 50 minutes Resources on the IIgs are good for more than just windows and menu bars. Get the scoop on code resources and more in this workshop. Leader: Shawn Quick Sex, Lies, and File Formats --------------------------- Borserine 403 50 minutes Apple's Apple II file type keeper and file format guru leads a discuss on file types, standard formats, file compression, and other "standards" topics near and dear to the Apple II user's heart. Leader: Matt Deatherage UltraMacros Programming for Developers -------------------------------------- Borserine 424 50 minutes This session is geared toward the professional developer who wants to create UltraMacros-based products for sale. Using AppleWorks and UltraMacros allows you to create "custom" programs without reinventing the wheel everytime. Leader: Todd Novakofski 4:30 ==== Apple IIgs Animation Secrets ---------------------------- Wittfield 508 50 minutes Learn all the hidden secrets of animation from three of the masters of the art. Source code and utilities will be included (bring a blank disk) so that even novice programmers can create stunning animation sequences. Topics covered will include frame-based animation, screen updates, scrolling, and compiled shapes. Leaders: Lane Roath, Chris McKinsey, Bill Heineman Debugging the 8-bit Apple ------------------------- Borserine 403 50 minutes Stop staring at your code with a glazed look in your eyes. Stop sacrificing productivity and find out how to track down even the most insidious bug. This session includes a demonstration of the ProDev DDT debugger and a group discussion on debugging techniques. Leader: Charles Kelly Running AppleWorks Routines from UltraMacros -------------------------------------------- Borserine 424 50 minutes Claris has made public documentation for AppleWorks that includes entry points for many of AppleWorks' internal routines. TimeOut UltraMacros provides a platform from which programmers can run many of these routines. This session shows you how to do it. Examples will include the use of AppleWorks' nested filecard menus and horizontal bar menus, which allow a programmer to design customized functions that a user can select using the familiar AppleWorks interface. Tips for managing complicated sets of macros will also be shared. Leader: Bockelman Friday Evening ++++++++++++++ 7:30 ==== (Apple)Talkin' 'bout My Generation ---------------------------------- Borserine 432 / Network Lab 110 minutes Writing "serious" applications isn't the only use for a network. This session will include all the information needed to create a game that runs over the network, and other creative networkable programs. Source code will be included. Leader: Brian Fitzgerald Computing in the USSR --------------------- Borserine 424 50 minutes This session includes a slide presention on the use of Apple II clones - the Pravetz 8A - in the Soviet Union. Martin will also include information on software developer contacts for those programmers wishing to do business in the Soviet Union. Leader: Al Martin 8:30 ==== Apple IIgs Sound and Animation Question and Answer -------------------------------------------------- Borserine 432 / Network Lab on into the night Do you have specific questions after seeing the earlier sound and animation sessions? This is the time to get the answers. This late evening session will be held in the computer lab for hands on explanations and will lead into the all-night HackFest. Leaders: Lane Roath, Chris McKinsey, Bill Heineman Extending the Life of the Apple II ---------------------------------- Borserine 424 50 minutes This will be a brainstorming session to develop ideas and marketing programs to extend the life of the Apple II family of personal computers. We want to look at all types of co-op programs and strategies that might be of mutual interest to people with a stake in the Apple II family. This session's leader will be Vidar Jorgensen, who heads the company that produces AppleFest. Leader: Vidar Jorgensen Saturday Morning ++++++++++++++++ 9:00 ==== New Apple II SCSI card ---------------------- Wittfield Main Conference Room 50 minutes Don't miss seeing Star Wars loading in real time from a hard disk with Apple's new SCSI card and don't miss hearing about the amazingly simple routine that runs the demo. Apple SCSI engineer Matt Gulick also talks about unscuzzy SCSI extended device support and how to do device-specific calls. Leader: Matt Gulick HyperStudio XCMDs ----------------- Wittfield 508 50 minutes Extending the power of HyperStudio is easy to do using XCMDs. This session is for advanced programmers and will include all the hints and tips necessary to make HyperStudio do virtually anything you want it to. Leaders: Roger Wagner and Ken Kashmarek 8-Bit Development Environments ------------------------------ Borserine 403 50 minutes The 8-bit Apple II is alive and well, and this session will help you decide what development environment is best for you. Included will be information on, or demonstrations of, almost all available 8-bit development platforms. Leader: Jerry Kindall Toast and the Human Interface ----------------------------- Borserine 424 50 minutes Screens and paradigms, color, graphics and icon design, fonts, modes, consistency, response, keyboard commands--the works to create a pleasing interface for your user. Leader: Matt Deatherage, Ron Lichty 10:00 ===== CD-ROM and the Apple II ----------------------- Wittfield Main Conference Room 50 minutes CD-ROMs and the Apple II? You bet! Get the scoop from the Apple II DTS Engineer who put ProDOS partitions and Apple II data on Apple's Developer CDs. Learn the process of creating a CD-ROM, from choosing the best format, to multiple partitioning, to setting up your data for pressing the CD. Leader: Llew Roberts Apple IIgs Programming for the 1990s ------------------------------------ Wittfield 508 50 minutes Learn about the powerful tools now available for developing Apple II and Apple IIgs products. You'll save dollars and hours, leaving time for the breakthrough creativity that wins awards and contracts. This is a technical survey of tools and utilities such as Macintosh-to-Apple II/Apple IIgs cross-development languages, prototyping tools, and parallel development aids. Leader: Tim Swihart Computing for the Handicapped ----------------------------- Borserine 403 50 minutes Making your programs available to the handicapped user can open another market segment for you. Included in this session are ideas for program implementation and information on the hardware and software products available for the handicapped user. Leader: Marc Farnum-Rendino Apple IIgs Font Fantasies ------------------------- Borserine 424 50 minutes This session will include examples of using fonts on the LaserWriter from an Apple IIgs and a discussion of font and Font Manager programming, problems with printing, and enhancements developers would like to see. Leader: Mark Collins 11:00 ===== Apple IIgs Media Integration ---------------------------- Wittfield Main Conference Room 50 minutes Learn how to mix video with Apple IIgs graphics and integrate other media into your application. We'll also reveal the treasures of the Apple II Video Overlay Card. Leader: Dan Hitchens, Jim Merritt Advanced Apple IIgs Debugging ----------------------------- Wittfield 508 50 minutes Hear our "Best-Of" bug-busting tips for the Apple IIgs. Then, combine these tips with what you'll learn about GSBug, GS/OS Snooper, GS/OS Exerciser and other debugging aids. The most elusive bug doesn't stand a chance! Leaders: C.K. Haun, Dave Lyons, Eric Soldan Applesoft With Fangs: Using MD-BASIC ------------------------------------ Borserine 403 50 minutes Programming in Applesoft has often been an excercise in frustration and humility. By using MD-BASIC, you get the power that many enhanced BASICs give you (including a great development environment and structured programming), yet you still get the Applesoft commands and source code that you're familiar with. Leader: Morgan Davis Relational Database Power: Development Systems for DB Master ------------------------------------------------------------ Borserine 424 50 minutes A high-performance relational DBM for the Apple II? You bet! Included is information on the relational capabilities of DB Master, its Basic Programmer's Pak (which lets you access DB Master files from Applesoft), and its Developer's Pak and Run-Time Program, a custom application development system. Leader: Barney Stone Saturday Afternoon ++++++++++++++++++ 1:30 ==== UltraMacros for the Discriminating Developer --------------------------------------------- Wittfield Main Conference Room 50 minutes Brandt says this session will "...expound upon the joys inherent within controlling AppleWorks 3.0 utilizing the non-random collection of bytes commonly known as TimeOut UltraMacros. Favoring the virtuoso over the novitiate, I contemplate focusing on 6502 assembly language extensions to the rudimentary parlance." Leader: Randy Brandt Development Languages and Tools from The Byte Works --------------------------------------------------- Wittfield 508 50 minutes Besides discussions on the current and future state of the Orca languages (including Orca/M, Orca/Pascal, and Orca/C), this session will introduce DesignMaster, a resource creator and source code generator, and the Learn To Program series. Leader: Mike Westerfield Developing a Large Apple IIgs Application ----------------------------------------- Borserine 403 50 minutes Apple IIgs Engineer Andy Stadler knows this topic well, having successfully co-authored Apple's full-featured, color HyperCard for the Apple IIgs. Hear what he learned about optimizing high-level code, mixing languages, segment loading, efficient debugging, and other large application development tips. Leader: Andy Stadler Writing DAs, CDevs, and Inits ----------------------------- Borserine 424 50 minutes You have a great idea for a DA, CDev, or Init, but which should it be? See examples and hear fundamentals you'll need to know for shaping your product. Leaders: Don Brady, Matt Deatherage, Dave Lyons 2:30 ==== Genesys - In The Beginning -------------------------- Wittfield Main Conference Room 50 minutes Genesys is a program that allows you to create and edit resource forks. Source code generation for virtually all Apple IIgs languages is also supported. Users can also take advantage of Genesys by using it to customize those applications that use resources. Leader: Kevin Seidule Working With The Enemy ---------------------- Wittfield 508 50 minutes Code portability is the issue here. By creating code that can run on more than one machine with little (or no) modification, you can expand your market with little extra effort. Included is a demonstration of a graphics interface that allows close to 100 per cent portability between Apple II and MS-DOS machines. Leaders: John Miller, Walker Archer Apple IIgs Programming Tips --------------------------- Borserine 403 50 minutes From the pool of Apple IIgs Engineering's collective experience comes these time-saving programming suggestions for Pascal, C, and 816 environments. Leaders: Jim Merritt, Eric Soldan, Jim Mensch Creating Apple IIgs Device Drivers ---------------------------------- Borserine 424 50 minutes You asked for it, and here it is--an hour devoted to writing Apple IIgs device drivers. Learn about a driver's internal structure, driver calls to be supported, communication with supervisory drivers, system service calls, and more. Leaders: Greg Branche, Matt Gulick, Jim Luther 3:30 ==== 2-For-1: Parallel Development ----------------------------- Wittfield Main Conference Room 50 minutes We'll step you through source code of a single application that runs on both the Macintosh and the Apple IIgs, highlighting system similarities and differences. With the tools used in this demo--along with the shell used for the sample application--you can develop products in parallel for two large installed bases. Maximize your investment at minimum cost! Leader: C.K. Haun How To Turn Your Software Into Cash ----------------------------------- Wittfield 508 50 minutes Find out what buyers are looking for and what sellers should know. Two buyers and two sellers will slug it out in debate style in order to tell you, the audience, what to do and what to look out for. A question and answer period will follow. Leaders: Jay Wilbur, Ross Lambert, Jay Jennings, Eric Mueller BBS Design and Operation ------------------------ Borserine 403 50 minutes Everything you ever wanted to know about creating your own Bulletin Board System (BBS) by the author of the ProLine BBS. Pitfalls, problems, and pathos of running your own BBS will also be discussed. Leader: Morgan Davis Printing and the Apple IIgs --------------------------- Borserine 424 50 minutes Apple IIgs printing is a snap with "cut and paste" source code that Apple II DTS Engineer Eric Soldan has put together for you. Hear also about custom PostScript. Bring your printing questions! Leader: Eric Soldan Download complete. Turn off Capture File. Download another file (Y/N)? ==================