unknown@ucscb.ucsc.edu (The Unknown User) (09/08/90)
In reply to a message from Bob Lindabury >That's 3200 colors and not 3200 bit color. 3200 bit color would be overkill >and impossible to attain. The 3200 color images are quite nice but until >there is a paint package and other utils to manipulate these images, they will >be just a passing fancy. Seems to me that the same technique could be used on >a Hi-res screen thusly producing more colors. I imagine that with correct >dithering techniques, the Hi-res images would look pretty good. On machines earlier than the GS, the palette is standard and fixed and you have access to all colors that are ever available all of the time. {Note to everyone else: I'm ignoring the quirks about how color X can only go in an even column and color Y can only go in an odd column, or whatever the details of the quirks are.. Maybe I shouldn't be ignoring that though??} Just for fun, I figured out that you'd get a whopping 51 & 51 square of pixels in 1 meg of memory if you had 3200 bit color! Oh, but WHAT a range of colors! heh.. [I realize that even 24 bit color is way more colors than the eye can decipher!] -- / Apple II(GS) Forever! unknown@ucscb.ucsc.edu \ \ Computer engineering student seeking a job. /