[comp.sys.apple2] Pixel squareness

unknown@ucscb.UCSC.EDU (The Unknown User) (10/10/90)

In article <14065@smoke.BRL.MIL> gwyn@smoke.BRL.MIL (Doug Gwyn) writes:
>Actually, "squareness" (1:1 aspect ratio) is not particularly important
>for most purposes, the main exception being displaying a raster image
>made for that resolution on some other system.

	Well I think that pixel squareness was a great advantage for the Mac
in the beginning... With square pixels circles come out as circles, etc with
no modifications to the regular equation for a square.

	And everything just looked "cute" so to speak (ick I hate that word).
Someone said the orig. Mac resolution was 5xx by 384 (or thereabouts)... I
believe I have the #s close... But isn't the monitor itself literally square?


	Also with 300 dpi (per inch vertically or horizontally), WYSIWYG is
a lot better looking with square pixels.. (And more realistically "what you 
get")
-- 
/               Apple II(GS) Forever!    unknown@ucscb.ucsc.edu               \
\"If cartoons were meant for adults, they'd be on in prime time."-Lisa Simpson/

philip@utstat.uucp (Philip McDunnough) (10/11/90)

In article <7659@darkstar.ucsc.edu> unknown@ucscb.UCSC.EDU (The Unknown User) writes:

[more about square pixels...deleted]

The issue of aspect ratio is just a scaling problem. Thus you find some
DOS laptops which don't adjust for a 1-1 aspect ratio and circles turn
into ellipses. Others, however, do and circles-> circles even on a
rectangular monitor.

My ex-HP Unix computer had an decidedly rectangular (flat) screen. My circles
were always circles!

Philip McDunnough
University of Toronto
philip@utstat.toronto.edu
[my opinions]