kengo@rpi.edu (Ken Goldenberg) (01/06/91)
I'm now positive that my monitor cannot support the 15k "normal" video signal o the Amiga. I really like the monitor, however. What I've been trying to decide is: do I _need_ to display the 15k stuff? So far I have one problem. Dpaint III does NOT get along with the 2320 in overscan well at all. This may have something to do with my 7??x4?? workbench screen, but I _refuse_ to give that up (That's WHY I want to play with the 2320 in the first place.) What I'd like to know is: 1) Has anyone else had any problems with DPaint III and the 2320 in active mode. 2) Can anyone suggest an/any other reason(s) to get a different monitor. I can still return the monitor, but I really do like the display. -Mitch -- kengo@rpi.edu |"...it surrounds us and penetrates us ken_goldenberg@rpitsmts.bitnet|and binds the galaxy together" -G.L -------------------------------------------------------------------- "What a day you had today/It took your smile away" --Heart
jesup@cbmvax.commodore.com (Randell Jesup) (01/07/91)
In article <NHW^RD*@rpi.edu> kengo@rpi.edu (Ken Goldenberg) writes: >I'm now positive that my monitor cannot support the 15k "normal" video signal o >the Amiga. I really like the monitor, however. What I've been trying to decide >is: do I _need_ to display the 15k stuff? So far I have one problem. Dpaint >III does NOT get along with the 2320 in overscan well at all. This may have >something to do with my 7??x4?? workbench screen, but I _refuse_ to give that up You could try a script attached to an icon that copies a preset screen- mode prefs to env:sys, runs dpaint, then copies your normal preset back. You'd need to tell iconx to use a window that doesn't open until it's output to (AUTO). (2.0 required for these tricks, of course.) -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup The compiler runs Like a swift-flowing river I wait in silence. (From "The Zen of Programming") ;-)