seebs@thor.acc.stolaf.edu (The Laughing Prophet) (06/12/91)
in article <1991Jun11.184413.10125@newserve.cc.binghamton.edu>, consp03@bingsuns.cc.binghamton.edu (Kriston J. Rehberg) writes: >I am seeing smooth sprite movement and flickerless screen updates in >Productivity. I'm sure you've seen objects like the mouse pointer >become all fuzzy and shakey when you move it up and down, and when >things move around on the screen you can see the scan update fields >overlap each other. Hmm... That's odd. I get smooth mouse movements, et. al., in hires-interlace. Are you sure your display enhancer is working? I mean, my mouse pointer has never become fuzzy and shakey, unless I'm trying to run a euro-demo. ;-) And the only time I ever have my screen look weird while I move stuff, is when I move my pointer off the visible portion of my (larger than screen size) work bench. >But it is nice for lots of colors, but I can't use it for very long when >doing serious work. Especially when I type in interlaced mode. When a >character appears on the screen, you can actually see it being created: >fuzzy first, then (when the second vertical refresh comes in) the rest >of it. It's kinda like watching those older near-letter-quality >printers print, one pass at a time, putting together a final product. I only get that when I'm scrolling large boxes of text (like, screen-size shells) and it still happens in productivity, for me... I think the chip is being overworked. >I dunno. VGA isn't really a 'standard' anyway these days. Such truth and beauty. >Kris --SeebS-- (ps: yes, I have been testing productivity vs. interlace. I'm *not* guessing...) ps: any one know of a way to get WB2.0 to come up in lo-res, with more than 16 colors? Like, just as a curiosity item? ;-) -- Peter Seebach - The Laughing Prophet | | Anonymous Posting Here! I don't speak for St. Olaf, St. Olaf | | seebs@acc.stolaf.edu doesn't speak for me, and Marcel Marceau | | "Forgive them Father, for they speaks for no one. | | do not get the joke..."