[sci.virtual-worlds] Head mounted displays

pkenny@ads.com (Patrick Kenny) (02/06/90)

In article <1004@manta.NOSC.MIL> shapard@manta.nosc.mil (Thomas D. Shapard) 
writes:
>
>   What is the state of art in head mounted visual displays,
>   eyephones?  I saw someone in comp.sys.laptops mention a
>   laptop computer that used some sort of heads-up/eyephone
>   display as its prime visual interface.  Don't now if it was
>   just a trade show teaser, or if someone was actually marketing
>   them.
>
        There here! Radio Electrioncs (Feb 1990,P.43) has an article about the 
'Display of the future'. IN case you don't get the article here are some 
figures:
                   Name : Private Eye.
        Display measures: 1 X 1 X 3 1/2 inches.
        Package measures: 3.5 X 1.2 X 1.2 inches.
                Weight  : 2 1/2 ounces.
              Resolution: 720 X 280 pixels, display text and graphics.
       Power consumption: 1/2 watt.
            Refresh Rate: 50 Hz. No flicker.
            How it works: It uses a series of LED's, 2 led columns, one 
slightly higher than the other to get the 280 pixel height. A scanning mirr
or that travels only 15 degrees creates the horizontal raster. There is
a magnifying lens that sits between the LED's and the mirror that 
can be adjusted so that the display can appear in space anywhere 
between 9 inches and infinty. All the driver electronics are on the LED mod
ule. Currently it only comes in RED LED's, and there are plans to 
make it radio controlled so there wouldn't be any need for a cable. There are p lans for color and more pixel depth. Currently there are about 10 companies 
using the product.
          Company: Reflection Technology, a Waltham, Massachusetts-based company. No address given.

>   It seems to me that getting some reasonably affordable, reasonably
>   useable eyephone on the market is a key milestone for v-world
>   technology.  It doesn't have to be all that hot, just something
>   that lots of people can get their hands on.  Given such a device,
>   a flood of energy and enterprise will go into exploiting this
>   type of display, resulting in an expanding process of improved
>   hardware and software.

        I think we need more than just an eyepiece. There are alot more ways to
display information than a screen. YOU think of the ways, Exercise #1. I have already thought of them myself.
>
>   Imagine even a half-way decent 3D Nintendo visor system (even 2D
>   for that matter) and what impact it would have on the industry
>   and the technology.
>
>   But...where are we now?  Informed (and otherwise :-) oppinion
>   welcomed.
>
>   Tom Shapard   shapard@nosc.mil    "Reality is was it is. Virtual
>                                     reality can be absolutely anything."

^^^^^^^^^^^^^^^^^^^thout notice. If anybody is going to sue me over
that then our free information society is going down the drain. The opinions expressed here were my own.