[sci.virtual-worlds] Oxygen failure at FL240!

bryden@brahms.udel.edu (Chris Bryden) (11/21/90)

Do any flight simulators exist that introduce oxygen system failures?
Altitude chamber visits are good idea, but the next logical step is to
familiarize pilots with the effects of hypoxia under a normal work load.
To produce an accurate and realistic effect, would the simulator need 
the "cockpit" to be in a pressure chamber?  I wonder if changing the
ratio of oxygen to nitrogen/(some other inert gass) would be sufficient.

Don't mind me, I currently boggling my mind with thoughts of how virtual
reality will impact the future of instrument flight, as we know it today.

Chris
-- 
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bryden@udel.edu (12"!, not bad!) | time for new birth, crystal and balance