simon@cuisun.unige.ch (01/19/91)
At the University of Geneva we're working on a prototype of what we call a "virtual museum". Basically the idea is to take a 3d model of some museum layout and a video disk containing clips of museum artifacts. We plan to use some video special effects hardware to transform and merge the video signal with the rendered museum model (one problem is that this equipment can be very expensive, I've seen prices from about $50,000 to ten times that, but it can do fantastic things like real-time texture mapping of a video signal onto a 3d object). Anyway, I was wondering if anyone else was working on trying to enrich VRs with video. (There's a short paper describing this in a bit more detail that I can make available if there's interest.) Somewhat related to this, there's an issue that might have some future impact on the commercial use of VRs. I saw an article in the Wall Street Journal last week (sorry, I don't have the exact date) entitled: "Gates Quietly Bids for the Electronic Rights to Works of Art." I'm not sure if this has been discussed before in this newsgroup, but it would be interesting to explore how the legal concept of ownership can be (or whether it should be) extended to VR objects. - Simon Gibbs --------------------------------------------------------------------- Internet: simon@cui.unige.ch Bitnet: gibbs@cgeuge51.bitnet Usenet: mcsun!chx400!cui!simon@uunet.uu.net --------------------------------------------------------------------- Simon Gibbs Centre Universitaire d'Informatique 12 rue du Lac, Geneva 1207 SWITZERLAND --------------------------------------------------------------------- Tel: +41 (22) 787.65.87 Fax: +41 (22) 735.39.05 Telex: 423 801 UNI CH ---------------------------------------------------------------------