faindan@milton.u.washington.edu (Daniel Fain) (02/22/91)
A thousand apologies if this has been addressed somewhere and I just didn't see it, but I would like to know if anyone has been keeping track of what schools have graduate programs where students can get involved in virtual reality research? I am aware of some of the largest programs such as the MIT Media Lab, and here in the Northwest we have the Human Interface Technology Laboratory, but how many other less-publicized programs are there? I am curious because I'm an undergraduate and have so far studied mostly artifical intelligence and cognitive science, but see a big future in this new interface technology. There must be a lot of other undergraduates who are interested in this field, and it might be useful if they knew who to contact. Thank you for your help, Dan Fain Evergreen State College
holloway@cs.unc.edu (Richard Holloway) (02/22/91)
>From article <16956@milton.u.washington.edu>, by faindan@milton.u.washington.ed u (Daniel Fain): | | | A thousand apologies if this has been addressed somewhere and I just | didn't see it, but I would like to know if anyone has been keeping track | of what schools have graduate programs where students can get involved | in virtual reality research? I am aware of some of the largest programs | such as the MIT Media Lab, and here in the Northwest we have the Human | Interface Technology Laboratory, but how many other less-publicized | programs are there? The University of North Carolina at Chapel Hill has been doing virtual worlds research for over twenty years, dating back to the GROPE-I molecular graphics system. The research emphasis is and has always been on using this technology to solve real-world problems. There was a project summary posted several months back in this group by Warren Robinett, the project manager of the head-mounted display project at UNC; perhaps periodic re-posts are warranted. A copy of Warren's original posting follows. [MODERATOR'S NOTE: I've asked for an updated summary to be posted. The original can be FTP'ed from the archives. - Bob Jacobson] In addition, the January '91 edition of Smithsonian describes some of the work going on at UNC and elsewhere. [MODERATOR'S NOTE: The original Warren Robinett posting is in the archives, located at milton.u.washington.edu, in /public/virtual-worlds/postings, in the compressed listings for Feb 90. Exact date is 02-09, about a year ago.] --------------------------------------------------------------------------
pepke@SCRI1.SCRI.FSU.EDU (Eric Pepke) (02/23/91)
The University of Central Florida has Master and PhD opportunities in VR. I went down there for a visit a week or so ago. They have been doing a lot of work with flight and tank simulators and are just now getting into VR. Right now they're searching for 50 Hz eyephones that they can hook up to their two-headed E&S system. They are doing some interesting work with VR network protocols. The contact I have is Dr. J. Michael Moshell Director, Visual Systems Laboratory Institute for Simulation and Training University of Central Florida Orlando, FL 32816 Eric Pepke INTERNET: pepke@gw.scri.fsu.edu Supercomputer Computations Research Institute MFENET: pepke@fsu Florida State University SPAN: scri::pepke Tallahassee, FL 32306-4052 BITNET: pepke@fsu Disclaimer: My employers seldom even LISTEN to my opinions. Meta-disclaimer: Any society that needs disclaimers has too many lawyers.