[sci.virtual-worlds] 3D glasses and Macintosh

sisley@milton.u.washington.edu (David Barr) (03/05/91)

I remember seeing some discussion a while back about hooking up Sega
3-D glasses to a Macintosh, and I'd like some more information about
this.  How do you do it?  How much software is there for the Mac which
utilizes the goggles?

I recently played a Mac game called Stella Obscura which got me kind
of interested in 3-D graphics.  Is there some basic literature out there
that would show me how to do 3-D graphics?  A formula for converting
3 dimensional coordinates to 2-D for display?

David

sisley@milton.u.washington.edu (David Barr) (03/06/91)

I got e-mail from several people asking for me to send them the
information that I was asking for about Sega 3-D glasses and the Mac,
so I might as well post what I found out here.

Juri Munkkki has done most of the work on this project and told me
where to find what I wanted.  You can ftp the circuit diagram for
hooking up the glasses to the Mac from vega.hut.fi.  There is also
some example source code and a demo program at the site.  All of the
files are in pub/mac/finnish/sega3d/.

David