nielsen@bellcore.com (Jakob Nielsen) (03/21/91)
I have received a direct mail to SIGGRAPH members from the Meckler company advertising a set of videotapes from the 1990 San Francisco Virtual Reality Conference. Since these tapes are $225 each, it would be nice if somebody who has seen them would post a review. A related question: What *are* good videos about virtual realities? The ACM has one which I have not bought yet as I thought that their tape (in the same series) on digital video was a little too low level. -- Jakob Nielsen, Bellcore MRE-2P370, 445 South St, Morristown, NJ 07962-1910 Email nielsen@bellcore.com, Tel. (201) 829-4731, Fax (201) 538-9093.
cyberoid@milton.u.washington.edu (Robert Jacobson) (03/21/91)
Tapes covering the HIT Lab's recent Industry Symposium on Virtual Worlds Technology (21-22 February 1991), including the spectacular video intro- duction produced by US West Communications and nearly 10 hours of presentations and panels, are now available. The complete set of five tapes is priced at $500, which just about covers our costs. For information and subscriptions, please send email to Bill Wiseman at: bwiseman@milton.u.washington.edu Thanks. Bob Jacobson Associate Director Human Interface Tech Lab Washington Tech Center Seattle
mg@godzilla.cgl.rmit.OZ.AU (Mike Gigante) (03/22/91)
I guess I should post my micro-review of the Meckler VR conference that was held in SF last Dec. It was from this conference that the videotapes was produced. Personally, I found it very dissappointing - I shouldn't have been there as the intended audience seemed to be middle-level managers who didn't know much about VR. (I think - it was hard to work out exactly who was the target audience) There were a couple of interesting talks but they were in the minority. There was a *lot* of flakey stuff and rampant speculation and very little opportunity for discussion. (so much so that there was *no* question time for most talks) It seemed that most of the important players were *not* there, tho' a few research and commercial groups put in a brief appearence. Most of the exhibition was "Mystics & Magic", tho' the following were in the exhibition: Reflection Technologies (Private Eye) Spatial Systems (Spaceball) Sense 8 (WorldKit and the Intel DVI board for RT texture) Beyond Technologies/Virtual Technologies (a CAD (solid modelling package (3Form) that has an interesting user interface and can optionally interface to Virtual Technology's CyberGlove) The rest of the stuff was "flakey" I think (hope I haven't forgotten anyone). VPL were noatable for their absence from the exhibition (no attendees either). As for the talks, well I think you walk on shaky ground if you rely on a chairperson to select all the speakers. The chairperson was Sandra Helsel (editor of MultiMedia Review). The speakers were fairly diverse, but as I indicated, many important groups were not even represented (even as attendees). Every opportunity was taken to promote the chair's publications (multimedia review and virtual reality report) - this got on my nerves as the meeting progressed... The speakers were: (I have succumbed and grabbed the program now) Myron Krueger (keynote) Joseph Henderson (Dartmouth Medical College) Natalie Stenger (alias Nicole), MIT Center for Advanced Visual Studies Michael Spring, Dept. Info Science, U of Pittsburgh Michael Helm, Dept. Philosophy, Cal State Long Beach Brenda Laurel, Telepresence Allucquere Roseanne Stone, Dept. of Sociology, UC Santa Cruz Randal Walker, Autodesk Suzanne Weghorst, HIT Lab, U of Washington Eric Gullichsen, Sense8 Tom Barret, EDS David Traub, Center Point Communications John Thomas, NYNEX AI Labs Michael Benedikt, School of Architecture, UT at Austin My personal opinion is that I would *not* buy the videotapes, nor would I attend any more of these conferences. If anyone would like me to be more comprehensive in my review, send me mail. Sufficient response may motivate me to write an overview of the talks. BTW, I believe that most of the authors had an article in the first issue of the Virtual Reality Report. This was the closest thing to a set of proceedings. Mike Gigante Advanced Computer Graphics Centre at RMIT Royal Melbourne Institute of Technology Melbourne, Australia mg@godzilla.cgl.rmit.oz.au
hlr@uunet.UU.NET (Howard Rheingold) (03/25/91)
nielsen@bellcore.com (Jakob Nielsen) writes: > [stuff deleted] >A related question: What *are* good videos about virtual realities? > [stuff deleted] An excellent and much less expensive videotape compilation of material from VPL, NASA, UNC, and elsewhere, is "Virtual Reality," $30.00 (thirty bucks) from Media Magic, P.O.Box 507, Nicasio, CA 94946. They also have talking heads tapes from the NCGA conference.
rlm@Hudson.Stanford.EDU (Robert L. Miller) (03/29/91)
I filmed and produced the Virtual Reality '90 tape set for Meckler Publishing. I offer the readers of this group a different point of view from Mike Gigante's posting. I will first list the tapes--the object of this discussion--then respond to Gigante's message. At the end, I have included a general listing of VR tapes available on the market. Virtual Reality '90 December 10, 11, 1990 San Francisco, CA There are 3 tapes. Each 2 hours in length. THEORY Keynote Address: "Shaping Cultural Consciousness with Artificial Reality" Myron Krueger, Ph.D. Artificial Reality Corp. 30 min. (audio is sub-optimal for this talk, but coherent.) "The Role of Drama in the Evolution of Virtual Reality" Brenda Laurel, Ph.D. Telepresence Research 30 min. "Being There, or Models for Virtual Reality" Michael Spring, Ph.D. University of Pittsburgh 30 min. "The Metaphysics of Virtual Reality" Michael Heim, Ph.D. University of California, Long Beach 30 min. THEORY "Bringing Affordable Virtual Reality Systems to Market" (features 10 minutes of video from GE's state-of-the-art simulators and Sense8's WorldTool) Eric Gullichsen Sense8 Corporation 30 min. "The Virtual Body, along with Research and Projects at the Human Interface Technology Lab, Univ. of Washington" Suzanne Weghorst Human Interface Technology Lab. University of Washington (Edited to 15 min. at speaker's request) Roundtable and Demonstrations 15 min. (Demos from the Exhibit Hall, which feature Sense8's WorldTool system and the Virtex (Jim Kramer) glove.) PROMISE "Educational Implications for Virtual Reality" David Traub, Ph.D. Center Point Communications 30 min. "Cyberspace: A Vision of the Year 2000" John Thomas, Ph.D. NYNEX 30 min. "Cyberspace, VR and the Principle of Commonality" (Cyberspace Design) Michael Benedikt, Ph.D. Univ. of Texas, Austin 30 min. "Cooperative Work Environments--The Virtual Heartland" Tom Barrett Electronic Data Systems 30 min. In article 1192, Mike Gigante writes of the conference: >There were a couple of interesting talks but they were in the >minority. There was a lot of flakey stuff... Perhaps Mike Gigante should state which of the above are 'flakey,' as he puts it. In these talks: Michael Benedikt suggests architectural and spatial guidelines for a cyberspace world (in addition to issues of visualizing data). David Traub speaks of the potential of experiential education with VR. Walser, Gullichsen and Weghorst present an overview of current VR technologies. Barrett talks about a Corporate Virtual Workspace. Krueger, Laurel, Spring, Heim and others, bring out fundamental issues of VR and society--which I hope is a subject of interest to those of you who are creating virtual reality technology, regardless of whether or not you buy VR videotapes. >The speakers were fairly diverse, but as I indicated, many important >groups were not even represented. Perhaps Gigante should inform us as to who the important groups are in VR and who are not. Prices of VR tapes in general: Price Tape(s) Content Length 500 5 HITL Symposium ? 295 1 SIGGRAPH, HDTV & the Quest for Virtual Reality (1 hr for VR I believe) 2 hr. 225 1 VR Theory, VR '90 Conf. 2 hr. 225 1 VR Practice, VR '90.. 2 hr. 225 1 VR Promise, VR '90.. 2 hr. 525 3 VR'90 Tapeset 6 hr. 30 1 "Virtual Reality" ? (I am not familiar with this tape. Can anyone tell us if it is just promotional cuts from VPL, UNC, NASA, etc?) Prices for the VR '90 tapes were set by Meckler Publishing, however, forty percent of all revenue from the tapes go to support the Virtual Reality Film Documentary (the rest is to Meckler and distributing costs). For further information on the VR '90 tapes contact: Meckler Publishing, 11 Ferry Lane West Westport, CT 06880 203 226-6967 203 454-5840 (fax) or send me a message. Robert Miller Producer THE VIRTUAL REALITY FILM DOCUMENTARY VIRTUAL REALITY '90, THEORY, PRACTICE, PROMISE
rlm@Hudson.Stanford.EDU (Robert L. Miller) (03/30/91)
This should be added to the "VR Practice" video from Meckler: "The Emerging Technology of Cyberspace" Randy Walser Autodesk, Inc. 50 min. in length Robert Miller