[sci.virtual-worlds] VR without helmets

esz001@cck.coventry.ac.uk (Will Overington) (06/03/91)

I have been thinking over the last few days about just how one could
get virtual reality to work without using a helmet. Well, I think I
have this weekend invented a concept that might well work.

I have just been having a look at the net items that arrived here
earlier today and am interested to read about IBMs work on producing
a virtual reality style system without a helmet, relying on a unit
fixed on a cap worn by the user.

I don't like the idea of wearing a helmet all day, or even a cap, though
I had not thought of that, but I have wondered about having a couple of
units that fit on the shoulder tabs of 'airline pilot' style shirts,
each of which would have a small gyroscope in them. Each unit could have
a wire leading forward to the machine, using the sort of coiled wire
that stretches out and then pulls back in when the stress is released.

Sideways movement of the head would move the position of the units
in space, and the processor would then need to compute an updated
perspective view of the scene for the new position of the eyes.

If one moved one shoulder forward, that is by effectively turning one's
body as if one were about to walk in a circle around the monitor, then
after a short delay, the system would rotate the object in the display
so that, although one had not walked, the object had reached the position
as if one had.

For example, if one looks at a television programme that shows a
hologram of a chess board with pieces on it, then one is usually shown
views from a few degrees to left and right of centre, showing that, as
the camera pans from one to another, that one can see around objects in
the view reconstructed from the hologram. I speculate that with fast enough
processing, a perspective view could be computed as the shoulders move
from side to side to produce a similar sort of effect.

The turning of one shoulder much nearer the monitor than the other would
produce a rotating of the whole chess board, so that pieces which were
nearest the front were now somewhere else and a new selection of pieces
were near the front.

I have further speculated that, if, say, such a system were to be
used on a PC, then one could model the monitor to appear in the
perspective views as if it were a hollow box with a window on the front,
with the bottom, sides and top of the inside of the box made to look
as if they were physically congruent with the physical sides of the
outside of the monitor. I think that this would be psychologically
desirable as the monitor would be in one's field of view.

Does anyone feel that this is a reasonable way to approach things?

Does anyone happen to know if gyroscopes with electrical connections
can be obtained small enough to be carried all day on the shoulders?

Is it safe?

I would be quite interested to try and develop such a device here at
Coventry Polytechnic as part of my researches.