dik@cwi.nl (Dik T. Winter) (06/02/90)
In article <1536@kuling.UUCP>, bqt@chokladpuck (Johnny Billquist) writes: > > This version was later converted to FORTRAN IV+, by someone at DEC, I > don't know whom (I believe he wished to remain anonymous). True, at least the texts say so. > Anyway, the > FORTRAN conversion was circa 1978. At that time, Bob Supnik (I think > that is his name) started the company Infocom. The FORTRAN version was > (and is) available for free from DECUS. This version is called > DUNGEON, but it's the same. The very same version (compiled by the DEC Fortran compiler for RSX11(?)) can be found on older Unix systems. The binary was patched to run under Unix v6, and this was patched again to run under Unix v7 (and I patched that version to run again under Unix v6 on one of our local machines). You ran that PDP11 v7 version when you executed dunge under BSD 4 on the VAX. It was run in PDP11 compatibility mode. The sources have been distributed in comp.sources.games (numbers v02i034-v02i043,v02i049,v02i050, v02i046-v02i047 for parts 1 to 14 and numbers v02i053-v02i054,v02i100 for patches 1 to 3 that I supplied). There is a difference between Dungeon and the Zork trilogy, but I do not have the trilogy (if somebody is willing to sell the trilogy for the Mac......). > In article <1870@corpane.UUCP> herman@corpane.UUCP (Harry Herman) writes: > Before DUNGEON, there was another program called ADVENTURE that is very > similar to DUNGEON, except it was much smaller. (The house was home base, > but only had one room, not near as many rooms in the dungeon, a very small > outside, etc.) It was the first adventure type game that I played, and I > really enjoyed it. Then, after I finished that, the University put up > DUNGEON, and I played that all the way through also. Unfortunately, I have > never had a chance to play the ZORK trilogy series PC series. > If your University had Unix it is possible that you are one of the few that played the 365 point version. Some history here: the original was a 350 point version written in Fortran (I must have the sources somewhere, but am not able to find it now). This was converted by somebody at Rand to C. This again was extended at UCLA (lauren@ucla-security, I do not know the person, but the name popped up if you exercised a bug) to a 365 point version. If you have seen a Green Umbrella you have played the 365 point version. This latter was the first one available in Unix (v6.2 if I remember right). Later versions of Unix distributed the 350 point version from Rand (including sources). One problem from the 350 point version has gone away in the 365 point version (the Dwarves Magazine) making it much easier to get all points. As far as I know the 365 point version has never been distributed in source form. I know of still some other versions: A DEC 501 and 551 point version. The 501 point version claims to be version 5.2/2 from October-79; the 551 point version claims to be VAX version 6.0/0 from April 1985. The first one has been distributed through comp.sources.games a few weeks ago, pretending to be the *original* adventure. The latter version has been available through anonymous ftp. Although at a rough glance the 551 version appears to be an extension to the 501 version, this is not completely true; some parts of the 501 version are missing. There are probably more versions in this series (if you know of one, please send me mail). A 550 point version created for a Xerox Sigma machine. This one came over the net a long, long time ago. It was in the newsgroup net.sources.games. The C port to Unix was distributed. I know that there also exists a slightly extended 350 point version for the Apple ][ (can somebody key me in on the differences?), and there must have been more versions. I would like information about any other versions that are/have been around. -- dik t. winter, cwi, amsterdam, nederland dik@cwi.nl