ceej@pawl.rpi.edu (Chris J Hillery) (07/06/90)
DIE HARD 2: DIE HARDER A film review by Chris J. Hillery Copyright 1990 Chris J. Hillery Finally, a movie which restores my faith in sequels. After the disjointed disappointment of ROBOCOP 2 and the utter idiocy of GREMLINS 2, I must say I went into DIE HARDER with a few reservations. Happily, they were mostly proved unfounded. Now, make no mistakes: the original DIE HARD was the superior movie of the two. It was a fabulous thriller and a well planned action movie, with plenty of amazing stunt work and expensive (!) scenery- chewing; a pretty hard act to follow. However, DIE HARD 2 makes a valiant effort, and with considerable success. It certainly matches up in action and violence; this was almost certainly a more expensive movie, and the action, stunt work, and blowing-up-of-expensive-objects were all at least on par with the first. I would go so far as to say that, as an action movie, this was superior to the original. Where it falls a bit short is in the suspense end of the line. DIE HARD 2 has few edge-of-your seat thrills, little "omigosh, what's going to happen now?"; indeed, there's little room for this between the continuous stream of finding out what's going to happen (mostly "boom!"s). The main cause for this is that, while the first movie was placed in a skyscraper, with close proximity between McClane and the Bad Guys (tm), no escape and the claustrophobic tension brought about by that, DIE HARD 2 is set in a big, open airport -- and the Bad Guys weren't even there, for the most part, instead having their base of operations in a nearby church. Because of this, there's few times we either are tensely expecting someone to jump out or are surprised by someone jumping out, etc.... Despite this, DIE HARD 2 succeeds well in being a non-stop action movie. It doesn't fall into the common trap, of which even DIE HARD 1 was somewhat guilty, of taking too long to get going; the action is nearly from the word go. Also, the plotline, while necessarily a bit credibility-stretching (these terrorists were *really* prepared for anything) and over-done, was not distractingly so; it followed its own lead, all apparent inconsistencies were well-explained, and while several turns were pretty obvious, there were a couple true surprise twists stuck in to keep things interesting. On the other hand, character development was a bit lax in this sequel. McClane was again surprising and interesting, but even he was somewhat flat; the wry humor which was so common in the first movie was notably absent. Also, the other central characters were, in the main, pretty one-dimensional, and maybe even a little cliched. I must say, though, I'm only now thinking of these problems; it's a tribute to the amount of sheer action in this movie that those flaws simply didn't occur to me while I was actually watching the thing (I guess that makes them not really flaws, doesn't it?). DIE HARD 2 tries to blow you away with action, and it does that exceedingly well. Principally because I prefer a good thriller, I can't rate this one as well as the first, but nonetheless it is far and away the best movie I've seen yet this summer (although I have yet to see DICK TRACY, TOTAL RECALL or ANOTHER 48 HOURS). If you enjoy a good slug/blow-up fest, this is the movie to see (definitely more so than ROBOCOP 2); and, if having seen a few too many rotten flops, you need something to convince you that a sequel to a good movie *can* be made and made well, here's your choice. Do note, though, that this really is not a movie to take the whole family to. While many of the deaths involved seeing how many ways one can blow up airplanes, there were a good number of unique and grisly ways to finish off your favorite enemy employed and plenty of bodies filled with lead; and these people are every bit as foul-mouthed as in the first. DIE HARD 2, Rated R: violence, profanity. Ratings IMHO, 0-100 scale: Compare to: DIE HARD Action: 95 Action: 85 Suspense: 50 Suspense: 100 Plot: 79 Plot: 92 Characterization: 25 Characterization: 90 Overall: 82 [A-, 3 1/2 stars] Overall: 96 [A+, 4 stars] Please note that the "Overall" rating is not designed to be an average or any sort of summary of the preceding ratings, but rather a true rating of how good the movie was taken as a whole. With four categories one can't fully rate all aspects of a movie, nor should they all be weighted equally; also, as is the case with DIE HARD, a movie can sometimes be more (or, in other cases, less) than the sum of its parts. In the case of DIE HARD 2, the movie was exactly the sum of its parts; fortunately, most of the parts were pretty strong. -- -- Ceej ceej@pawl.rpi.edu gmry@mts.rpi.edu aka Chris Hillery
jeffw@scam.Berkeley.EDU (Jeff Wallace) (07/06/90)
DIE HARD 2: DIE HARDER A film review by Jeff Wallace Copyright 1990 Jeff Wallace Summary: Terrorists take over an airport at Christmas time. John McClane (Bruce Willis) is waiting for his wife's flight to arrive. Much havoc ensues. The result is the most spectacular and entertaining movie this summer. The Los Angeles Times recently asked "Where's this summer's blockbuster movie?" The answer is: it's finally here and it's name is DIE HARD 2. I loved the original DIE HARD and I fully expected to be disappointed by the sequel. Incredibly, this movie is as engrossing and even more spectacular than the original. The plot isn't all that important, but it provides a good foundation for John McClane (Bruce Willis) vs. the bad guys as in the original. It's Christmas time again and McClane is at Dulles International Airport waiting for his wife's flight to arrive. Also due to arrive is General Esperanza, a deposed Latin American dictator, who is being extradited to the U.S. to face drug charges. Esperanza appears unruffled by his extradition and we quickly discover why. A group of terrorists/mercenaries take control of the airport and threaten mass destruction if Esperanza isn't released to them. Of course McClane figures out that something nasty is occurring before anyone else. And, of course, the local police don't listen to him. This occurs in the first 15-20 minutes which leaves our hero, Lieutenant John McClane, now with the Los Angeles Police Department, a good 90+ minutes to kill bad guys, get shot at and make wisecracks. The story isn't highly original and it certainly isn't going to win an Academy Award for script writing, but you don't go to an action film expecting an in-depth character analysis. Once the basic set-up information is out of the way DIE HARD 2 takes off. It rolls from shoot-outs to explosions to chase scenes without letting you (or McClane) catch your breath. The fast pace is perfect for this movie and it holds your attention from start to finish. The bad guys are very bad. The good guy is very good (and very lucky). The photography is impressive and the stunts and effects are stupendous. Industrial Light & Magic is at its peak once again. ILM's models can easily convince you that you're looking at a real 747. This movie is at its finest in 70mm at a theater with a good sound system. It is a perfect put-your-mind-in-neutral-and-kick-back summer adventure movie. Highly recommended. On the -4 to +4 scale, I give it +4. The best summer movie this year. ---- Jeff Wallace, Experimental Computing Facility (XCF), U.C. Berkeley Internet: jeffw@scam.Berkeley.EDU UUCP:...!ucbvax!scam!jeffw
leeper@mtgzx.att.com (Mark R. Leeper) (07/09/90)
DIE HARD 2: DIE HARDER A film review by Mark R. Leeper Copyright 1990 Mark R. Leeper Capsule review: McClane is back, picking his wife up at the airport and foiling a plot by mercenaries to free a Noriega-like dictator. Much in the mold of a James Bond film, DIE HARD 2 has some good suspense, good action, nice visuals, and minorities in good roles that did not necessarily call for minorities. McClane is not as creative as in DIE HARD, but his powers of deduction are tested just as much. Rating: high +1. This year there is no James Bond film, in fact, but there is a reasonable substitute. There is no film about British superspy James Bond being sent out to save England, but there is a film about L.A. supercop John McClane sending himself out to pick up his wife from Dulles Airport in Washington D.C. McClane is played by Bruce Willis who is my idea of no actor, but in films such as this can be a reasonable substitute. Of course, dealing with an airport during Christmas rush is never easy. McClane has to deal with airport police who ticket him for parking in a no-parking zone and with a bunch of Army-bred mercenaries who are trying to free Manuel Noriega (thinly disguised under the character name Esperanza). DIE HARD 2 is the story of how McClane gets the airport police to tear up the parking ticket and how he picks up his wife on a night when Dulles is not at its dullest. I will not say exactly how McClane gets the ticket torn up but it involves killing a bunch of "bad guys" and saving a lot of "good guys" (to use his sophisticated jargon). It also involves him being just about the only guy with intelligence and pluck in an airport full of and run by jerks. DIE HARD 2 *is* a big beefy action film much in the style of a James Bond film. It follows the time-honored traditions of Bond films, like all the luck working for the hero. McClane makes no false moves while trained commandos make mistakes such as running out of ammunition without realizing it. Eight bad guys can be having a showdown with McClane but they will very obligingly attack one at a time so McClane can pick them off like Horatio at the Bridge. Later, when there is one piece of equipment that McClane really needs it just sort of falls into his hands, no muss, no fuss. That is not to say there is not a whole lot of mussing and fussing in the film. But McClane is the sort of hero who can go through a trash compactor, wince and maybe bleed a little to remind the audience that it is painful to be compacted, and five minutes later he is back to normal. His bones must be made of the stuff they built Patton tanks from (or perhaps should build them from). There are a number of reasons the plot could not really proceed as it does. McClane gets an identification on a character based on fingerprints that he faxes from a car rental stand. Even assuming he could coerce the car rental agency to do his faxing, it is very unlikely the print at the other end would have anything but black blotches. But I guess part of the fun of seeing a film like this is picking holes in the screenplay, which in this case was written by Doug Richardson and Steven de Souza. The latter wrote 48 HOURS and here is adapting 58 MINUTES, the novel by Walter Wager on which DIE HARD 2 is based. Visual effects are impressive and provided by Industrial Light and Magic. One very nice shot involves McClane sort of flying away from an explosion but toward the camera. The musical score is by Michael Kamen. Rare is the film review that has a spoiler warning for a comment about the musical score, but this one does. Jump to the next paragraph if you wish to avoid it. Through the film Kamen often uses a theme for the villains that sounds just like the first eight notes of Sibelius's "Finlandia." Well, I had always thought they did sound ominous, but was it coincidence or was Kamen really quoting? Sibelius's tribute to Finland has, after all, little to do with the story at hand. Then in the final suspense scene the orchestra finally breaks out into a big chunk of "Finlandia." The end credits then are a full orchestral performance of "Finlandia." It sounds mighty good in Dolby Surroundsound. That's worth fifty cents of the admission price all by itself. This is an enjoyable action film: nothing requiring great thought, but certainly enjoyable. I would give it a high +1 on the -4 to +4 scale. Mark R. Leeper att!mtgzx!leeper leeper@mtgzx.att.com