larry@focsys.uucp (Larry Williamson) (03/06/90)
We know how to put a VGA into graphics mode with little effort. What we would like to avoid is writing all those nice little graphics routines that do things like: draw points draw lines draw boxes draw circles get/set colour values text display (in graphics mode) read current display contents etc, etc, etc.... Has anyone tackled this? -Larry
buck@siswat.UUCP (A. Lester Buck) (03/07/90)
In article <LARRY.90Mar5134630@focsys.uucp>, larry@focsys.uucp (Larry Williamson) writes:
<
< We know how to put a VGA into graphics mode with little effort. What
< we would like to avoid is writing all those nice little graphics
< routines that do things like:
<
< draw points
< draw lines
< draw boxes
< draw circles
< get/set colour values
< text display (in graphics mode)
< read current display contents
< etc, etc, etc....
<
< Has anyone tackled this?
<
< -Larry
Get the following excellent book and/or companion diskette:
Programmer's Guide to PC & PS/2 Video Systems
Richard Wilton
Microsoft Press
ISBN 1-55615-103-9
The above routines and more is included.
--
A. Lester Buck buck@siswat.lonestar.org ...!texbell!moray!siswat!buck