[triangle.graphics] Displacement mapping

sasjvp@unx.sas.com (John Ponte) (09/14/90)

     Sorry about the previous posting, this one should be a little
     easier to read.

     I am looking for some information on displacement mapping.
     Displacement mapping is similar to texture mapping or bump
     mapping except that in displacement mapping the idea is to
     make the siloutte of a model appear realistic such as the 
     grooves of a screw or the dimples on a golf ball.  Displacement
     mapping appears to be fairly new and I have not been able
     to find any papers on it.  I would appreciate any information
     on it or any references that I could use to find out more
     about it (particularly how to implement it).  Thanks.

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|                                                                       |
|    John Ponte  (sasjvp@mancini.unx.sas.com)                           |
|    SAS Institute, Inc.                                                |
|    SAS Campus Drive                                                   |
|    Cary, NC 27513  USA                                                |
|    (919) 677-8000 x7664                                               |
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