[sci.military] Computer simulations

jdb@reef.cis.ufl.edu (Brian K. W. Hook) (01/16/91)

From: jdb@reef.cis.ufl.edu (Brian K. W. Hook)

[mod.note:  Please direct followups to a more appropriate group;
perhaps rec.games.misc ?  - Bill ]

If anyone knows of a GOOD computer simulation of modern warfare (or
even not modern warfare) extensively taking into account morale, supply,
air support, artillery support, air superiority, realistic time
frames, uses a hex map, and with small to large scale scope please
drop me a line.

The game can be for any type of machine.  I want something that is more
of a simulation than a game....no Command HQ, Risk, or Wargame Construction
Set! :)

I have a concept for a simulation using AI that would operate on networked
Sun 3/50s, 3/80s, and SLCs using SunOS and X-Windows.  Unlimited amount
of players, using scheduled turns, taking on roles from strategists to
tacticians, with different levels of engagement.  Intelligence, recon,
etc. become major factors.

Brian

PS Letm e know what you think or know.