[sci.military] How long to tear-down and move-out after a scud launch?

MUNDAY%NKUVAX.BITNET@jade.Berkeley.EDU (David Munday) (01/21/91)

From: David Munday <MUNDAY%NKUVAX.BITNET@jade.Berkeley.EDU>
Does anyone have a decent estimate of how long it takes to tear down,
pack up and move out after firing a scud from a mobile launcher?
 
Does anyone know how long it would take to locate a firing with counter-
battery radar and to respond with air power?  (assuming you had strike
aircraft in the area to direct)
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davecb@nexus.yorku.ca (David Collier-Brown) (01/24/91)

From: davecb@nexus.yorku.ca (David Collier-Brown)

From: David Munday <MUNDAY%NKUVAX.BITNET@jade.Berkeley.EDU>
| Does anyone have a decent estimate of how long it takes to tear down,
| pack up and move out after firing a scud from a mobile launcher?

  According to my leaky memory of an old copy of jane's, it takes roughly an
hour to set up a scud and only a few minutes to clean up and drive away
afterwards.  It takes several hours to reload the launcher from (optional at
extra cost) trailer and get ready to drive to the next launching site.
  This gets overlapped with figuring out the targeting for the next shot,
something which can also be done beforehand.

|  
| Does anyone know how long it would take to locate a firing with counter-
| battery radar and to respond with air power?  (assuming you had strike
| aircraft in the area to direct)

  Counterbattery fire from guns can start in a few minutes, especially
if the shot-detection radar is logically ``near'' the battery.  Mostly
command-and-control overheads...
  I suspect the same applies to coordination of missle-launching-detection
radar and air controllers: it takes improvization, training and practice.
In principle it could be minutes.  The first time it probably was hours.

--dave
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