xhibit@ics.COM (Xhibition) (04/27/89)
In response to numerous general inquiries: Xhibition '89, a Trade Show and Technical Conference focused on the X Window System, will be held from Sunday, June 25 to Wednesday, June 28 at the San Jose Convention Center in California. We will have Keynote presentations from David Tory, CEO of Open Software Foundation, and Tom Mace, Director of Marketing for Unix International. There are 18 tutorials, and many panels, seminars, and presentations. Birds-of-a-Feather sessions will be held; some will be pre-planned, others will be scheduled during the show. Tutorial descriptions follow at the end of this message. Tutorials will be held Sunday, 6/25 through Tuesday, 6/27. The Technical program will run Tuesday through Wednesday. Vendor exhibits will run Monday afternoon through Wednesday. Partial List of Vendors exhibiting: AT&T, ASP, Inc., ACER/Counterpoint, Adobe, Apple Computer, Control Systems, Data General, Digital Equipment Corp., Fall Creek Technology, Elan Computer Group, Frame Technology, GfxBase, Hewlett-Packard, Human Design Systems, IBM, IMAgraph, Interactive Systems Corp., Index Technologies (France), Integrated Computer Solutions, IXI, Ltd., Jupiter Systems, Meta Software, Networked Computing Devices, Network General, Non-Standard Logics, O'Reilly & Associates, Paragon Imaging, Parallax Graphics, Program System Technique, Prentice-Hall, Prime Computer, Saber Software, Sequent Computer Systems, Sony Microsystems, Sun Microsystems, Systime Computer Ltd., Tektronix, Telelogic, Visix Software, White Pine Software, XUG REGISTRATION INFORMATION Printed attendee and registration information, and the Xhibition poster can be obtained by sending mail to xhibit@ics.com with your postal address included, or by calling 617/547-0510, or FAXing 617/547-0758. Those interested in Exhibiting should contact Sarah Lummus at 617/547-0510. TUTORIALS Special Tutorial: Free with the Technical Program An Introduction to X: A Strategic Overview- (Monday 2-5 pm) Peter Winston, ICS This tutorial serves as an introduction to X for both programmers and non-programmers alike. The technical aspects of X, each major component and its relation to the entire system, will be discussed. Features and deficiencies are outlined and contrasted with the underlying design goals and philosophy. Also discussed are the Main Players in the X community. We examine their motives and strategies to discover how and why X has gained the prominence it has in such a sort time, and where X is headed in the future. Tutorial Schedule Sunday morning, 9:00-12:00 Sunday Afternoon, 2:00-5:00 1a. Programming X 1b Programming X 2 Fund. of Graphics 3 User Interface Design 10 Color 11 XView 20 Xt Intrinsics 21 Widget Writing Monday morning, 9:00-12:00 Monday Afternoon, 2:00-5:00 4 Using Widgets 12 Motif 1a Programming X (repeat) 1b Programming X (repeat) 22 Inter-Client Comm. Conventions 13 Writing Portable X Code 23 Display PostScript 24 PEX Tuesday morning, 9:00-12:00 Tuesday Afternoon, 2:00-5:00 5 C++ 6 InterViews 25 Server Internals 7 Andrew Tutorial Descriptions 1. a,b - Programming the X Window System Integrated Computer Solutions This two-part tutorial is for those with little or no experience in X. It begins with an overview of the X architecture, and moves into programming with the X toolkit (Xt). Examples from both the Athena and HP Widget Sets are used. Students are then introduced to programming with Xlib, a lower level of programming. This course will also describe how to mix widgets from different widget sets and how to intermix Xlib and toolkit calls. Students should have experience with the C programming language. 2. Fundamentals of Interactive Computer Graphics This tutorial serves as an introduction to the world of computer graphics. We explore interactive concepts, terms, and programming techniques. Emphasis will be placed on general concepts rather than specific details. Students will gain an understanding of where and how X fits into the computer graphics world. 3. User Interface Design This tutorial examines the difficulties of designing a coherent user interface and their solutions. We examine how to present information and ask for user input in the way most suited to the data. We also explore several improve- ments that make applications more usable in X and other environments. 4. Using Widgets Bob Joyce, Coherent Thought This tutorial will introduce novice X programmers to the Xt Toolkit. Students will learn the basics of programming in X using 'widgets'. Specific topics will include the class and instance hierarchies, simple and composite widgets, instantiating and initializing widgets, processing events, and the utilization of callback functions. Also covered: using the resource database and debugging toolkit based applications. 5. Object-oriented Programming with C++ Mark A. Linton, Stanford University This tutorial will introduce the basic concepts of object-oriented using the C++ language. Specific examples will be presented that show encapsulation, data abstraction,and inheritance using C++ classes and virtual functions. Other features of C++ which will be covered include constructors, overloading, and inline functions. Examples will be drawn primarily from the implementation of user interfaces. Prior knowledge of C is desirable though not required. 6. InterViews Paul Calder, Stanford University In this tutorial, we describe InterViews, a C++ toolkit for X. InterViews provides a true object-oriented programming interface that supports the composition of interactive objects, text objects, and graphic objects. The construction of three applications will be presented: a dialog box built from interactive objects, a simple drawing editor using a hierarchy of graphical objects, and a simple editor using a hierarchy of text objects. Students should be familiar with C++. 7. Andrew Thomas Neuendorffer, Carnegie-Mellon University This introduction to the Andrew Toolkit (ATK) and the Andrew Development Environment Workbench (ADEW) provides experienced C programmers with the information needed to begin creating ATK/ADEW applications. It includes an overview of ATK, use of insets, sample ADEW applications, considerations in developing new applications, and the use of ADEW as an alternative to ATK. 10. Color Bob Toole, Tektronix This tutorial describes the use of color in an X application. Information will be presented on visuals, colormap creation and installation, color allocation and definition, making applications portable across color and monochrome displays, various color models. Special attention will be placed on the intelligent selection and use of color. 11. XView, An Open Look Toolkit XView Development Team, Sun Microsystems This tutorial describes the many aspects of programming with XView, Sun's Open Look Toolkit. Topics covered will include the static subclassing system, inheritance, attribute-variable lists, objects, callbacks, and the XView Notifier. The Open Look user interface will also be described. 12. Programming with Motif Ellis Cohen, Open Software Foundation This tutorial presents Motif, OSF's User Environment Component. We will provide a detailed look at the four major parts of Motif: the widget set, the user interface language, the window manager, and the style guide. We will cover areas of interest to end users, application writers, and widget and window manager developers. A basic knowledge of X11 is all that is assumed. 13. Writing Portable X Code Mark Manasse, Digital Equipment Corporation This tutorial explores the many problem areas in writing portable applications and the techniques application programmers can use to enhance the portability of their software. Specific attention is focused on keeping applications robust when faced with varying memory limits, resolution, colormaps, keyboards, and available fonts. 20. Tour of the Xt Intrinsics Ralph Swick, DEC/Project Athena This tutorial provides an explanation of Xt and its components. The What, Why, and How of Xt are explored along with various design considerations. This course is intended for experienced X programmers who are interested in the inner workings of Xt. 21. Widget Writing Mark Ackerman, Project Athena/ICS This tutorial serves as an introduction to customizing existing, and writing new widgets for the Xt toolkit. Classing and subclassing mechanisms, inheritance, resources, and translation management will be covered. Students should be experienced X programmers. 22. Inter-client Communications Conventions This tutorial provides an explanation of the recently-approved set of conventions that allow clients to cooperate in the use of selections and cut buffers. Window management, sessions management, and resources; how these conventions should be used to ensure that your application will coexist with others in an X environment. 23. Display PostScript Ken Anderson, Adobe Systems This tutorial describes the Display PostScript graphics programming environment and its architecture, how it may be used as an imaging machine within X, and utilities which allow the application programmer access to PostScript's functionality such as pswrap, the Postscript to C preprocessor. 24. PEX Marty Hess, Sun Microsystems X3D-PEX (or simply, PEX) is an emerging multi-vendor supported protocol extension to the X Window System for the rendering of PHIGS and PHIGS+ three dimensional graphics within windows in a distributed environment. This tutorial covers the evolution and architecture of PEX, briefly explores the impact that the use of PEX might have on an application environment, and investigates considerations that should be made by application and graphics-system implementors. 25. Server Internals Todd Newman, Digital Equipment Corporation This tutorial is a tour through one of the more successful examples of portable, customizable software. It shows system designers and server implementors how the parts of the X server fit together, and tells why particular design and implementation decisions were made. This case study in big system design focuses on detailed information about how processes such as GC Validation and other server magic work. -Aub Harden Xhibition '89 c/o Integrated Computer Solutions 163 Harvard Street Cambridge, MA 02139 617/547-0510 FAX- 617/547-0758