[comp.windows.ms] 'Real Sound' & Paintbrush problems

steve@quintro.uucp (Steve Holzgraefe) (06/05/90)

Has anyone encountered problems running 'Real Sound' games from Access
Software such as World Class Leader Board under Win 3.0? Specifically,
'screeching' during the digitized sounds, e.g. introductory birds,
clubs hitting the ball, frogs, 'safely on the fairway' messages, etc.
These garbled parts seem to last longer than their unscrambled
counterparts. The program seems to otherwise perform OK. The game is
being launched from a PIF. I am running in 386 enhanced mode.  I also
tried to launch through the 'Run...' command in the File section of the
Program Manager and through the File Manager with the same results.
Fiddling with the 386 Options in the control panel to give maximum 
priority didn't seem to help.  Any recommendations appreciated.


Also, while I'm thinking about it, can paintbrush handle 640 x 480 x 256
color PCX files?  I would like to use a file of this type for the desktop
as the wallpaper.  It doesn't seem to have any problem with 640 x 480 x
16 color PCX's. I am converting these pictures from 256 color GIF's
using vpic27.  From paintbrush, I would like to save them as BMP files
to use for said wallpaper.  This thinking perhaps follows a previous
discussion of direct conversion of GIF's to BMP files.  It was suggested
that conversion of GIF's to Microsoft Paint files (MSP) could
be accomplished through the commercial product, HIJAACK.  Paintbrush
then could save MSP's as BMP's, etc., etc.  Any alternatives or less
expensive (i.e. PD) solutions?

Please excuse any breach of netiquette as I post about as often as
encumbents involuntarily give up their offices.

Steve Holzgraefe        | skh00983@uxa.cso.uiuc.edu
                        | quintro!steve@lll-winken
                        | tiamat!quintro!steve@uunet