pcb@gator.cacs.usl.edu (Peter C. Bahrs) (09/05/90)
After 2.5 years of serious sdk development with C, I am going to give the OO approaches to windows development a shot. I have used st/v and st/286 (donated) and actor 1.? (donated). Both were somewhat slow ... but I am totally convinced about the benefits of OO development from other projects and from rapid prototyping using both of the above. (Unfortunately, the actor upgrade is $90 though the st upgrade will be donated again) (donation because of our research ....don't ask). Any way, who is using Actor 3.0? I mean seriously. I have a 30000 line C program that I want to re-develope in Actor. I understand that multiple inheritance is not/or is supported...you have to change something in the interpreter. The sales person said 'we recommend that you don't use multiple inheritance'. Then why support it?????????????? And who is using ST for windows. ....basically the same concern as above. Are ALL of the features of the SDK and win 3.0 available through either interface? Are there any cludged protocols that I must follow in order to obtain the same functionality? Please respond by email or to the net. p.s. I am also investigating using Zortech C++ but like the others, although the price is minimal, evaluating numerous platforms becomes expensive very fast. /*----------- Thanks in advance... --------------------------------------+ | Peter C. Bahrs | | The USL-NASA Project | | Center For Advanced Computer Studies INET: pcb@gator.cacs.usl.edu | | 2 Rex Street | | University of Southwestern Louisiana ...!uunet!dalsqnt!gator!pcb | | Lafayette, LA 70504 | +-----------------------------------------------------------------------*/
CHRIS_LAVENDER_WADE@cup.portal.com (09/10/90)
In my experience, Digitalk's Smalltalk is significantly faster than Actor. Digitalk will ship Smalltalk Windows in December (I am told). It is very similar to Smalltalk V/PM which is very good. For performance sensitive parts of your code, you can use DLLs. Code development should take 25-50% of the time you will spend on C.