[comp.windows.ms] Fractint for Windows in 1024x768x16 mode

bert@helix.nih.gov (Bert Tyler) (10/17/90)

I need a response from anyone and everyone out there who is running
or has tried to run Fractint-for-Windows with a Windows 1024x768x16
video driver.

I have gotten a raft of comments from reliable sources that FFW
generates its images in "the wrong place" (apparantly 2/3 down
the screen, regardless of where its window was opened) in that mode
with their ATI adapter.

These same people tell me that FFW works just fine with every *other*
Windows setup for their ATI, like 800x600x16, and that no other program
messes up like this in their 1024x768x16 mode.  Also, several other
people tell me that FFW works just fine in 1024x768x16 mode with their
non-ATI adapters.  It works fine on my 8514A setup in 1024x768x256
mode.  Confusion reigns.

Could everyone who has run FFW in 1024x768x16 mode please send me
E-mail telling me 1) what adapter you are using and 2) whether it
works?  I'll summarize to the net.

For the record, FFW uses the 'SetDIBitsToDevice()' call to update
the image.  I do my own clipping when I'm not updating the entire
image, but I *don't* do anything (that I'm aware of) that should be
writing the image in the wrong place!

------
Side note: this is independent of the (now known) bug in version 1.0
that saves 256-color images correctly, but reloads the GIF file 
incorrectly as a 16-color image.  Oops.


Bert Tyler
bert@helix.nih.gov
bert@nihcu.bitnet
73477.433@compuserve.com
...and a host of other places...