[comp.windows.ms] Overlapped Windows in Glockinspiel C++

jim@se-sd.SanDiego.NCR.COM (Jim Ruehlin, Cognitologist domesticus) (10/18/90)

I'm converting an MS Windows 3.0 program from C to Glock C++ using
CommonView libraries.  I currently use overlapped windows, and I'd
like the same functionality in the C++ version of my application.

According to the manual, there may be two ways to do this.  You could
use the second constructor in the AppWindow object which allows you
to set a parent to the current window, or you can use the SetStyle
kickdown function to tell it that this is a WS_OVERLAPPED window.

Unfortunately, the kickdown function doesn't seem to work (perhaps I'm
using it wrong?), and the documentation is wrong about the second
AppWindow constructor - that class has only one constructor (suprise!  
amazing what you can find out when you read the actual code).

Does anyone have any suggestions or advice on how I can implement overlapped
windows in Glock?  I don't want child windows - I need to display menus
and I don't want to be restricted to the limits of the parent window.  I also
don't want to make all the "child" windows TopAppWindow classes, since they
won't close or be influenced by the parent window.  Any help would be
appreciated.

- Jim Ruehlin