a752@mindlink.UUCP (Bruce Dunn) (10/27/90)
I am finding that Microsoft Flight Simulator seems to be fundamentally incompatible with Windows 3.0. Can anyone shed light on the following two problems: 1) Flight simulator seems to be almost completely paralyzed when running full screen from Windows. Scenery updates take 5 to 10 seconds each, instead of several per second when not using Windows. No amount of playing with PIF parameters seems to help. 2) After having run Flight Simulator from DOS, it seems to be an extremely poor idea to run Windows without rebooting first. Flight Simulator seems to do something to the computer which does not prevent Windows from running, but makes it unstable. Typical problems are "unrecoverable application errors" in the middle of normally well behaved programs such as Word for Windows, and "not enough memory" messages when the Help menu from Program Manager shows several megabytes free. I am running on a 386 in 386 enhanced mode. I have previously noted strange behaviour of DOS programs when run from DOS after running Flight Simulator. -- Bruce Dunn Vancouver, Canada a752@mindlink.UUCP
brian@cunixf.cc.columbia.edu (Brian Hoffman) (10/29/90)
>Can't run FS and windows. The .txt files that come with win300 specifically warn against trying to run FS and Windows at the same time. Why? I don't know. Take it on faith that it can't be done. |Brian Hoffman | |brian@cunixf.cc.columbia.edu | |Quote: "A red sky at night may be a shepard's delight, but you're |
tierney@belegost.endor.cs.psu.edu (Michael B. Tierney) (10/29/90)
In article <3657@mindlink.UUCP> a752@mindlink.UUCP (Bruce Dunn) writes: >I am finding that Microsoft Flight Simulator seems to be fundamentally >incompatible with Windows 3.0. Can anyone shed light on the following two Microsoft itself warns of this incompatiblity. >1) Flight simulator seems to be almost completely paralyzed when running full >screen from Windows. Scenery updates take 5 to 10 seconds each, instead of >several per second when not using Windows. No amount of playing with PIF >parameters seems to help. This is most likely because Windows grabs and processes the screen interrupts itself instead of allowing the program to directly write to the screen. I'm pretty sure what you're noticing is a standard problem when running any program with > CGA graphics in Windows. >2) After having run Flight Simulator from DOS, it seems to be an extremely poor >idea to run Windows without rebooting first. Flight Simulator seems to do >something to the computer which does not prevent Windows from running, but >makes it unstable. Typical problems are "unrecoverable application errors" in >the middle of normally well behaved programs such as Word for Windows, and "not >enough memory" messages when the Help menu from Program Manager shows several >megabytes free. In many cases, I find that Windows does not do any memory housekeeping. There is often a great deal of memory left sitting after it has been used and supposedly dropped by processes I was running. You might want to get the shareware program CLEAN.ZIP off cica.cica.indiana.edu and run it after Flight Simulator (or any other program). It frees up all the memory that would otherwise be unused (although technically free). This might allieviate some of the problems you've been noticing. Good luck! -- Michael B. Tierney "Once a great nation under God, now the Number tierney@endor.cs.psu.edu One PORNO DRUNKEN DRUG-INFESTED DEBTOR NATION!" MBT3@PSUVM.PSU.EDU -The Willard Preacher
ntaib@silver.ucs.indiana.edu (Nur Iskandar Taib) (10/30/90)
>1) Flight simulator seems to be almost completely paralyzed when running full >screen from Windows. Scenery updates take 5 to 10 seconds each, instead of Hehehehe.. The same thing happens when trying to run it under SoftPC on a Mac.. slow as molasses in January in Alaska.. ------------------------------------------------------------------------------- Iskandar Taib | The only thing worse than Peach ala Internet: NTAIB@AQUA.UCS.INDIANA.EDU | Frog is Frog ala Peach Bitnet: NTAIB@IUBACS !