[comp.archives] [mud...] Re: Ideas for a Hack-like MUD

amanda@iesd.auc.dk (Per Abrahamsen) (08/10/90)

Archive-name: myth/08-Aug-90
Original-posting-by: amanda@iesd.auc.dk (Per Abrahamsen)
Original-subject: Re: Ideas for a Hack-like MUD
Archive-site: iesd.auc.dk [130.225.48.4]
Reposted-by: emv@math.lsa.umich.edu (Edward Vielmetti)

>>>>> On 6 Aug 90 20:37:03 GMT, jls@hsv3.UUCP (James Seidman) said:


jls> I'm brainstorming with a friend on ideas for how to set up a
jls> multi-user game which would have a display along the lines of
jls> Hack or Moria.  The basic idea is that you'd have one computer
jls> running an executive (like a MUD server) and everyone else would
jls> connect to that computer via a network link.

This sounds as a description of Myth. 

jls> I was wondering if anyone out there had ever done anything like
jls> this, as there are many details to work out.  Any references to
jls> existing software along these lines would be much appreciated.

You can ftp myth from iesd.auc.dk (130.225.48.4). Myth is written in
C++, and includes many classes useful when writing a multi-user game
in the Hack and Moria genre. However, the game itself is rather
primitive. 

jls> - Drax

--
Per Abrahamsen,  amanda@iesd.auc.dk, {...}!uunet!mcsun!dkuug!iesd!amanda
Multi-player NetHack is a myth.	-- a fortune cookie.