colin@ultima.socs.uts.edu.au (Colin Panisset I) (01/11/91)
Archive-name: games/mud/belch.berkeley.edu/1991-01-10
Archive-directory: belch.berkeley.edu:/pub/ [128.32.152.202]
Original-posting-by: colin@ultima.socs.uts.edu.au (Colin Panisset I)
Original-subject: Re: MUD Sources
Reposted-by: emv@ox.com (Edward Vielmetti)
sisley@milton.u.washington.edu (David Barr) writes:
#Where can I get the source codes to mud (any type)? I am not so
#interested in the game itself, but I want to learn how to write a
#program that uses sockets and interacts with telnet clients.
#+---------------------------------+
#| David Barr BBS:(206)526-8620 |
#| e-mail: sisley@u.washington.edu |
#+---------------------------------+
The anonymous ftp archive at belch.berkeley.edu (128.32.152.202) has a
nearly complete range of MUD sources, in compressed tar format, in the
/pub directory. There are tinyMUDS, MUSHes, MUCKs, LPMUDs, and so on.
Go to, and perhaps you'll be so enthralled that there'll be another
MUD for us to play with...
--
--==**@@##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##@@**==--
colin@ultima.socs.uts.edu.au ! If I had to do it all over again, I'd
-Just under the left-hand- ! use a fork instead.
------ Pthurph-oopy ------------------------- -Bertie the Camel ---------