erich@eye.com (Eric Haines) (03/04/91)
Archive-name: graphics/raytrace/rtnews/1991-03-01 Archive: weedeater.math.yale.edu:/pub/RTNews/RTNv4n1.Z [130.132.23.17] Original-posting-by: erich@eye.com (Eric Haines) Original-subject: Ray Tracing News, Volume 4, Issue 1 - ridiculously long Reposted-by: emv@ox.com (Edward Vielmetti) [Table of contents only, this is very long. -Ed] _ __ ______ _ __ ' ) ) / ' ) ) /--' __. __ , --/ __ __. _. o ____ _, / / _ , , , _ / \_(_/|_/ (_/_ (_/ / (_(_/|_(__<_/ / <_(_)_ / (_</_(_(_/_/_)_ / /| ' |/ "Light Makes Right" March 1, 1990 Volume 4, Number 1 Compiled by Eric Haines, 3D/Eye Inc, 2359 Triphammer Rd, Ithaca, NY 14850 erich@eye.com or uupsi!eye!erich All contents are US copyright (c) 1990 by the individual authors Archive locations: anonymous FTP at weedeater.math.yale.edu [130.132.23.17], /pub/RTNews, and others. UUCP archive access: write Kory Hamzeh (quad.com!avatar!kory) for info. Contents: Introduction New People, Address Changes, etc Ray Tracing Abstract Collection, by Tom Wilson Report on Lausanne Hardware Workshop, by Erik Jansen New Version of SPD Now Available, by Eric Haines Teapot Timings, by John Spackman The Very First Point in Polygon Publication, by Chris Schoeneman The Acne Problem, by Christophe Schlick Shirley Thesis Available via Anonymous FTP, by Pete Shirley Some Thoughts On Anti-aliasing, by Zap Anderssen, Eric Haines New VORT Release, and the VORT Chess Set, by Eric H. Echnida, David Hook Best (or at least Better) of RT News, by Tom Wilson At Long Last, Rayshade v4.0 is Available for Beta-testing, by Craig Kolb Parallel Ray Tracer, by Kory Hamzeh, Mike Muuss, Richard Webb Distributed DKB, by Jonas Yngvesson Quadrangle Tessellation, by Christophe Schlick New Release of Radiance Software & Bug Fixes, by Greg Ward Radiance Timings on a Stardent, by Eric Ost RTSYSTEM Fast Ray Tracer, by Patrick Aalto DKBTrace Beta Available, by David Buck "Computer Graphics" 2nd Edition Corrections, Software, etc by Brown Emailer Papers which are currently available from the Net via anon. FTP, J. Kouhia ======== USENET cullings follow ======== Ray-Cylinder Intersection Tutorial, by Mark VandeWettering C++ Fractal and Ray Tracing Book, by Fractalman Ray/Spline Intersection Reference, by Spencer Thomas Superquadric Intersection, by Rick Speer, Michael B. Carter Comments on Interval Arithmetic, by Mark VandeWettering, Don Mitchell Platonic Solids, by Alan Paeth Moon Problems, by Ken Musgrave, Pete Shirley Ken gave another problem with rendering the moon: Shadow Testing Simplification, by Tom Wilson SIMD Parallel Ray Tracing, by George Kyriazis, Rick Speer Rayscene Animator, by Jari K{hk|nen [sic] SIPP 2.0 3d Rendering Package, by Jonas Yngvesson and Inge Wallin 3DDDA Comments, by John Spackman Radiosity Implementation Available via FTP, by Sumant Dirt, by Paul Crowley Thomson Digital Images University Donation Program, by Michael Takayama A Brief Summary of Ray Tracing Related Stuff, Angus Y. Montgomery [1700 lines deleted. --Ed]