[comp.archives] [graphics] Ray Tracing News, Volume 4, Issue 1 - ridiculously long

erich@eye.com (Eric Haines) (03/04/91)

Archive-name: graphics/raytrace/rtnews/1991-03-01
Archive: weedeater.math.yale.edu:/pub/RTNews/RTNv4n1.Z [130.132.23.17]
Original-posting-by: erich@eye.com (Eric Haines)
Original-subject: Ray Tracing News, Volume 4, Issue 1 - ridiculously long
Reposted-by: emv@ox.com (Edward Vielmetti)

[Table of contents only, this is very long.  -Ed]
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			"Light Makes Right"

			   March 1, 1990
			Volume 4, Number 1

Compiled by Eric Haines, 3D/Eye Inc, 2359 Triphammer Rd, Ithaca, NY 14850
    erich@eye.com or uupsi!eye!erich
All contents are US copyright (c) 1990 by the individual authors
Archive locations: anonymous FTP at weedeater.math.yale.edu [130.132.23.17],
	/pub/RTNews, and others.
UUCP archive access: write Kory Hamzeh (quad.com!avatar!kory) for info.

Contents:
    Introduction
    New People, Address Changes, etc
    Ray Tracing Abstract Collection, by Tom Wilson
    Report on Lausanne Hardware Workshop, by Erik Jansen
    New Version of SPD Now Available, by Eric Haines
    Teapot Timings, by John Spackman
    The Very First Point in Polygon Publication, by Chris Schoeneman
    The Acne Problem, by Christophe Schlick
    Shirley Thesis Available via Anonymous FTP, by Pete Shirley
    Some Thoughts On Anti-aliasing, by Zap Anderssen, Eric Haines
    New VORT Release, and the VORT Chess Set, by Eric H. Echnida, David Hook
    Best (or at least Better) of RT News, by Tom Wilson
    At Long Last, Rayshade v4.0 is Available for Beta-testing, by Craig Kolb
    Parallel Ray Tracer, by Kory Hamzeh, Mike Muuss, Richard Webb
    Distributed DKB, by Jonas Yngvesson
    Quadrangle Tessellation, by Christophe Schlick
    New Release of Radiance Software & Bug Fixes, by Greg Ward
    Radiance Timings on a Stardent, by Eric Ost
    RTSYSTEM Fast Ray Tracer, by Patrick Aalto
    DKBTrace Beta Available, by David Buck
    "Computer Graphics" 2nd Edition Corrections, Software, etc by Brown Emailer
    Papers which are currently available from the Net via anon. FTP, J. Kouhia
    ======== USENET cullings follow ========
    Ray-Cylinder Intersection Tutorial, by Mark VandeWettering
    C++ Fractal and Ray Tracing Book, by Fractalman
    Ray/Spline Intersection Reference, by Spencer Thomas
    Superquadric Intersection, by Rick Speer, Michael B. Carter
    Comments on Interval Arithmetic, by Mark VandeWettering, Don Mitchell
    Platonic Solids, by Alan Paeth
    Moon Problems, by Ken Musgrave, Pete Shirley
    Ken gave another problem with rendering the moon:
    Shadow Testing Simplification, by Tom Wilson
    SIMD Parallel Ray Tracing, by George Kyriazis, Rick Speer
    Rayscene Animator, by Jari K{hk|nen [sic]
    SIPP 2.0 3d Rendering Package, by Jonas Yngvesson and Inge Wallin
    3DDDA Comments, by John Spackman
    Radiosity Implementation Available via FTP, by Sumant
    Dirt, by Paul Crowley
    Thomson Digital Images University Donation Program, by Michael Takayama
    A Brief Summary of Ray Tracing Related Stuff, Angus Y. Montgomery

[1700 lines deleted.  --Ed]