[comp.archives] [graphics] RayTracker animation-demos available

hole@tolsun.oulu.fi (Jari K{hk|nen) (03/09/91)

Archive-name: graphics/raytrace/raytracker-demos/1991-03-08
Archive-directory: tolsun.oulu.fi:/pub/rayscene/zap/ [128.214.5.6]
Original-posting-by: hole@tolsun.oulu.fi (Jari K{hk|nen)
Original-subject: RayTracker animation-demos available
Reposted-by: emv@ox.com (Edward Vielmetti)


                   RayTracker demos available !!

    My swedish friend H}kan Andersson sent me some RayTracker animation-
demos and now they are ftp'able from tolsun.oulu.fi [128.214.5.6]. You need
PC with VGA to run these animations. Just something about RayTracker (taken 
from RTK.DOC):

"1.1 Introducing RayTracker

  RayTracker is a software to create images from your 3D AutoCAD drawings.
It uses a technique called "raytracing". This method generates amazingly
lifelike renderings, with shadows cast, shiny surfaces creating reflections,
and even light being refracted in glass objects! The raytracing method
builds a mathematical equivalent of your 3D model, and calculates the way
real light would behave in that model."

  H}kan sent me 17 animations, but at first, I'm going to put 10 of them
available, since I have to modify them a bit before putting them available.
This modifying takes some time. Also, if I put 17 animations available right
now, our site is going to choke...I'm suggesting, that somebody from USA down-
loads animations from tolsun and puts them ftp'able. After that he/she should 
mail a little message to comp.graphics and inform people, where animations are
available. Right? 
  Because I'm sure that raytracer-fans have lotsa questions about RayTracker,
after they have seen these animations, please mail all questions to author, ie.
to H}kan Andersson, zap@lage.lysator.liu.se. If you have problems with ani-
mations (they don't unpack etc...) flame or hate-mail me...
  You can find animations from /pub/rayscene/zap. Alhought is has nothing to
do with Rayscene. /pub/rayscene/anim.PC contains raytraced animations made with
Rayscene and DKBtracer (My animations...). /pub/rayscene/anim.AMIGA contains 
raytraced animations for Amiga made with Rayscene and DKBTracer (animations by
Panu Hassi)

  Animations are packed with Lharc 2.05. All animations are self-extracting
archives (= .exe-files). So, "run" them and they will unpack themselves.
For examples: If you have "car.exe"-animation, just type "car". Animation-arc-
hives includes short README.TXT and animation (.fli). If you want to give
these animations to your friends, *do not* separate these parts. Give .exe,
since README.TXT contains contact-information to H}kan Andersson. Also, every
animation has little text for contact address. (exept "mesh", I didn't wanna
"spoil" it...it moves so smoothly...:). Remember to set "type binary" when
downloading files...
  

  These animations need Autodesk Animation Player, and if you don't have it, you
can pick it from /pub/rayscene/anim.PC. That directory contains my demos made
with Rayscene. Filename is "aaplay.exe".
  Animations run faster if you are running them from RAM-disk. If you have mouse
it's easier to control aaplay.exe. Adjust animation speed to your machine.
  Some animations are not full-screen because of their original size.

  Little description of animations:

                     BIKE.FLI
                     ========
  Fly-by over a bike in a brick basement.
  Rendered and Animated in RayTracker 0.5 Beta. 

                     HP-RIP2.FLI
                     ===========
  The 'famous' one of a Camshaft emerging from
  it's own drawing. Created for the 'Mechslide'
  demo video, available from Emt Inc in USA.

  The name 'HP-RIP' comes from the fact that the
  'idea' of a camshaft came from Hewlett-Packards
  well known raytraced 'Camshaft on bed of ravioli'
  by Eric Haines, a very good friend of mine.
  (Hi Eric)
  Rendered and Animated in RayTracker 1.3 Beta. 

                     ART.FLI
                     =======
  Fly-by over a pen, a few bolts, a drawin and
  a book placed on a wooden table under a green
  metal table lamp.

                     BLAHBLAH.FLI
                     ============
  Here's a (relatively) new one: Demo of 1.55 Beta's
  transparent, animated texturemaps, using Autodesks 
  'BOSSTALK'. Even funnier is to use animated bump-
  maps. To see them, watch out for 'Spaceman Spiff'
  at a theatre near you.
  Rendered and Animated in RayTracker 1.55 Beta. 

                     BOING.FLI
                     =========
  Newer version of BOUNCE. A Red, bouncing chrome
  sphere on top of a texture map from Imagetects(tm).
  Rendered and Animated in RayTracker 1.4 Beta. 

                     BOUNCE.FLI
                     ==========
  Very very simple animated bouncing ball. The
  first RayTracker animation EVER!
  Rendered and Animated in RayTracker 0.2 Alpha. 

                  CAR.FLI
                  =======
  Looking at a red car in sunset.
  Image Rendered and Animated in RayTracker 0.6 Beta.
  Model built in AutoCAD R10 by:
    Bertil Heden, Autodesk, Sweden
    Thanks, Bert!

                     MESH.FLI
                     ========
  Fly-round a bowling pin of glass and a bowling
  ball on a plate suspended in space. New effect
  in this version of RayTracker is the ability
  create a feel of space via 'space mapping' a
  background to the universe.
  Rendered and Animated in RayTracker 0.9 Beta. 

                     ALARMCLK.FLI
                     ============
  An image of an alarmclock, a matchbox, a table,
  and a wooden table lamp. Suddenly, without warning,
  we fly past the clock an up the lamp. Why? Beats me.
  Rendered and Animated in RayTracker 0.87.12 Beta. 



   -Jari K{hk|nen
 
Email:Hole@Tolsun.oulu.fi
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