reid@ss6.cps.msu.edu (Dr Richard J. Reid) (01/16/91)
In doing a sample animation (using DPSDoUserPath) the output surges. That is, the display server only updates the screen maybe every 1/3 of a second or so. When it does, it gives a burst of the motions recently sent out. This gives a "surging" look. I can't find what to do to get the Display Server to flush out things right away, as opposed to apparently "batching" them. Thanks for any help. Dick PS: I've read the "Making Your App Fly", but I don't see it in there; possibly something I didn't recognize when I saw it.
aozer@next.com (Ali Ozer) (01/16/91)
In article <1991Jan15.211817.29787@msuinfo.cl.msu.edu> Dr Richard J. Reid writes: >In doing a sample animation (using DPSDoUserPath) the output surges. ... >I can't find what to do to get the Display Server to flush out things right >away, as opposed to apparently "batching" them. Use NXPing() after you draw each frame. Ali (Ali_Ozer@NeXT.com)
glenn@heaven.woodside.ca.us (Glenn Reid) (01/16/91)
In article <1991Jan15.211817.29787@msuinfo.cl.msu.edu> reid@ss6.cps.msu.edu (Dr Richard J. Reid) writes: >I can't find what to do to get the Display Server >to flush out things right away, as opposed to >apparently "batching" them. Check out PSflushgraphics() and NXPing(). . . . . -- Glenn Reid RightBrain Software glenn@heaven.woodside.ca.us NeXT/PostScript developers ..{adobe,next}!heaven!glenn 415-851-1785 (fax 851-1470)
simsong@daily-bugle.media.mit.edu (Simson L. Garfinkel) (01/17/91)
In article Animation Surges?? reid@ss6.cps.msu.edu (Dr Richard J. Reid) of : Michigan State University, East Lansing writes: I can't find what to do to get the Display Server to flush out things right away, as opposed to apparently "batching" them. Thanks for any help. Dick TRY NXPing();
pts@mendel.acc.Virginia.EDU (Paul T. Shannon) (01/18/91)
In article <SCOTT.91Jan16125649@mcs-server.gac.edu> scott@mcs-server.gac.edu (Scott Hess) writes: >In article <1991Jan15.211817.29787@msuinfo.cl.msu.edu> reid@ss6.cps.msu.edu (Dr Richard J. Reid) writes: > In doing a sample animation (using DPSDoUserPath) > the output surges. > >First, use NXPing() after each section of code. Can anyone comment on the relative merits of NXPing and DPSFlush ()? - Paul Shannon pts@virginia.edu