[comp.sys.next] Has anyone read _The Gray Book_?

eps@toaster.SFSU.EDU (Eric P. Scott) (02/05/91)

Last week's issue of _Bay Area Computer Currents_ had a review by
Ken Milburn of a new book about designing without color.  The
authors are some people from _Verbum_ magazine, and from the
description, it sounds like it might be particularly useful to
NeXT users.

Gosney, Michael, John Odam, and Jim Schmal, _The Gray Book_,
Ventana Press, P.O. Box 2468, Chapel Hill, NC  27515, $22.95.

Has anyone seen it in bookstores?  Have it?  Read it?

					-=EPS=-

anderson@macc.wisc.edu (Jess Anderson) (02/05/91)

In article <1280@toaster.SFSU.EDU> eps@toaster.SFSU.EDU
(Eric P.  Scott) writes:

>Last week's issue of _Bay Area Computer Currents_ had a
>review by Ken Milburn of a new book about designing without
>color.  The authors are some people from _Verbum_ magazine,
>and from the description, it sounds like it might be
>particularly useful to NeXT users.

>Gosney, Michael, John Odam, and Jim Schmal, _The Gray Book_,
>Ventana Press, P.O.  Box 2468, Chapel Hill, NC 27515,
>$22.95.

>Has anyone seen it in bookstores?  Have it?  Read it?

I have it and have read it (got it at my local bookstore
during one of their surprise 20% off sales, too).

Here's a mini-review, for those interested in such things.

The book is about design and is profusely illustrated with a
lot of very good design.  It is not, for example, about
PostScript, which given its placement in the store with the
section on PostScript Red, Green, Blue, and Red&White books
and other books on PS, one might at first be led to think it
was.  However, since the subtitle on the cover says
"Designing in Black and White on Your Computer," its
emphasis should really not be a surprise.

Though the main value of the book is the illustrations
themselves, there is considerable text devoted to brief
remarks about the illustrations, telling why things work or
don't work in them.  If you don't already have the
experience in design to give you the associated visual
skills, the book might be very useful and even very
interesting.  However, if you already have well developed
design skills, the book may seem to cover a fair amount of
obvious ground.  This is especially so of the parts that
deal primarily with type and typographic values, including
page layout.

Although there are comparative illustrations on such topics
as halftones and scanning, the technical treatment is
cursory at best.  In the section dealing with different
kinds of lighting effects, there is almost no technical
discussion at all.  What one might be left with, as a result,
is a lot of nice-looking ideas and no real understanding of
how to produce the effects.

The book itself is very attractive.  Anyone who knows Verbum
magazine will recognize the same design sensibilities one
regularly sees there, minus the chroma.  The printing
quality is first-rate.

In sum, very good to look at and in that way potentially
very useful.  Moderate coverage of why things are as they
are.  Scant coverage indeed of how any of it is done.  If
design is your game, by all means you should have it, since
there's no such thing as too much to see.  If design is
not your thing, look it over before buying it.

<> We create a leader by locating one in the crowd who is
<> standing up.  We designate this victim as a 'stand-up guy'
<> by the simple expedient of sitting down around him.
<> -- Arturo Binewski
--
Jess Anderson <> Madison Academic Computing Center <> University of Wisconsin
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