[comp.sys.next] 040 upgra causes "pauses" ? Advice needed

tholland@amy.skidmore.edu (03/14/91)

We've just upgraded to th 040 CPU on one of our NeXTs and I noticed
some peculiar behavior:  If we r demos....like scene or molecule,
things do happen MUCH faster than before, but they experiences 
"pauses".  Example: molecules spin VERY fast, then pause for a moment,
then spin fast again....and this continues.  Running various "movies"
in scene ......they are not continuous.....as they were with the 030...
they move very quickly, then pause, then move, then pause, etc.

Can anyone advise me....if you've upgraded to 040 and 2.0 already,
do you experience this same sort of behavior witscene, molecule, and
other apps am worried that something was damaged during the
upgrade process, or that we have a buggy new board, or some such
painful problem.

Many thanks for any advice/help:

Anthony Holland
Skidmore College

tholland@amy.skidmore.edu

or next mail: tholland@pars.skidmorededu

shingres@taurus.cs.nps.navy.mil (shing res acct) (03/19/91)

In article <1053.27df3aa1@amy.skidmore.edu> tholland@amy.skidmore.edu writes:
>We've just upgraded to th 040 CPU on one of our NeXTs and I noticed
>some peculiar behavior:  If we r demos....like scene or molecule,
>things do happen MUCH faster than before, but they experiences 
>"pauses".  Example: molecules spin VERY fast, then pause for a moment,

This is no doubt due to the fact that you are working on a UNIX system
which is multi-tasking.  When your animation pauses, the computer is
paying attention to some other process momentarily.  This happens due
to "sync"s, daemons, other apps processing in the background and the
like.  Do not be concerned.  If you would like smooth animation on a
UNIX machine, an Silicon Graphics IRIS workstation does a very nice
job.

There is NOTHING WRONG with your NeXT Computer.  Be of good cheer.

Michael M. Mayer
(mayer@taurus.cs.nps.navy.mil)
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